diff options
Diffstat (limited to 'src/scripting/lua.cpp')
-rw-r--r-- | src/scripting/lua.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp index dfb69d49..1828e515 100644 --- a/src/scripting/lua.cpp +++ b/src/scripting/lua.cpp @@ -556,7 +556,7 @@ static int chr_get_equipment(lua_State *s) } /** - * chr_inv_change(Character*, (int id || string name, + * chr_inv_change(Character*, (int id || string name || itemclass item, * int nb)...): bool success * Callback for inserting/removing items in inventory. * The function can be called several times in a row, but it is better to @@ -564,10 +564,7 @@ static int chr_get_equipment(lua_State *s) * (negative amount) should be passed first, then insertions (positive amount). * If a removal fails, all the previous operations are canceled (except for * items dropped on the floor, hence why removals should be passed first), and - * the function returns false. Otherwise the function will return true. - * Note that previously when the item identifier was zero, money was modified; - * however currency is now handled through attributes. This breaks backwards - * compatibility with old scripts, and so logs a warning. + * the function returns false. * Note: If an insertion fails, extra items are dropped on the floor. */ static int chr_inv_change(lua_State *s) |