diff options
Diffstat (limited to 'src/scripting/lua.cpp')
-rw-r--r-- | src/scripting/lua.cpp | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp index 410b1cbf..72d20a66 100644 --- a/src/scripting/lua.cpp +++ b/src/scripting/lua.cpp @@ -27,30 +27,30 @@ extern "C" { #include <lauxlib.h> } -#include "common/resourcemanager.hpp" -#include "game-server/accountconnection.hpp" -#include "game-server/buysell.hpp" -#include "game-server/character.hpp" -#include "game-server/collisiondetection.hpp" -#include "game-server/effect.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/monster.hpp" -#include "game-server/monstermanager.hpp" -#include "game-server/npc.hpp" -#include "game-server/postman.hpp" -#include "game-server/quest.hpp" -#include "game-server/state.hpp" -#include "game-server/trigger.hpp" -#include "net/messageout.hpp" -#include "scripting/luautil.hpp" -#include "scripting/luascript.hpp" +#include "common/resourcemanager.h" +#include "game-server/accountconnection.h" +#include "game-server/buysell.h" +#include "game-server/character.h" +#include "game-server/collisiondetection.h" +#include "game-server/effect.h" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "game-server/mapcomposite.h" +#include "game-server/mapmanager.h" +#include "game-server/monster.h" +#include "game-server/monstermanager.h" +#include "game-server/npc.h" +#include "game-server/postman.h" +#include "game-server/quest.h" +#include "game-server/state.h" +#include "game-server/trigger.h" +#include "net/messageout.h" +#include "scripting/luautil.h" +#include "scripting/luascript.h" #include "utils/logger.h" -#include "utils/speedconv.hpp" +#include "utils/speedconv.h" #include <string.h> |