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-rw-r--r--src/game-server/character.cpp2
-rw-r--r--src/game-server/main-game.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp
index 89249022..94bd7465 100644
--- a/src/game-server/character.cpp
+++ b/src/game-server/character.cpp
@@ -504,7 +504,7 @@ void Character::recalculateLevel()
std::map<int, int>::const_iterator a;
for (a = getSkillBegin(); a != getSkillEnd(); a++)
{
- // Only use the first 1000 skill levels in calulation
+ // Only use the first 1000 skill levels in calculation
if (a->first < 1000)
{
float expGot = getExpGot(a->first);
diff --git a/src/game-server/main-game.cpp b/src/game-server/main-game.cpp
index 076fd05e..5933671f 100644
--- a/src/game-server/main-game.cpp
+++ b/src/game-server/main-game.cpp
@@ -182,7 +182,7 @@ void initialize()
// Set enet to quit on exit.
atexit(enet_deinitialize);
- // Pre-calulate the needed trigomic function values
+ // Pre-calculate the needed trigomic function values
utils::math::init();
// Initialize the processor utility functions