diff options
Diffstat (limited to 'src/game-server')
-rw-r--r-- | src/game-server/accountconnection.cpp | 32 | ||||
-rw-r--r-- | src/game-server/accountconnection.h (renamed from src/game-server/accountconnection.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/actor.cpp | 6 | ||||
-rw-r--r-- | src/game-server/actor.h (renamed from src/game-server/actor.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/attribute.cpp | 4 | ||||
-rw-r--r-- | src/game-server/attribute.h (renamed from src/game-server/attribute.hpp) | 6 | ||||
-rw-r--r-- | src/game-server/attributemanager.cpp | 8 | ||||
-rw-r--r-- | src/game-server/attributemanager.h (renamed from src/game-server/attributemanager.hpp) | 6 | ||||
-rw-r--r-- | src/game-server/autoattack.cpp | 22 | ||||
-rw-r--r-- | src/game-server/autoattack.h (renamed from src/game-server/autoattack.hpp) | 26 | ||||
-rw-r--r-- | src/game-server/being.cpp | 22 | ||||
-rw-r--r-- | src/game-server/being.h (renamed from src/game-server/being.hpp) | 6 | ||||
-rw-r--r-- | src/game-server/buysell.cpp | 14 | ||||
-rw-r--r-- | src/game-server/buysell.h (renamed from src/game-server/buysell.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/character.cpp | 38 | ||||
-rw-r--r-- | src/game-server/character.h (renamed from src/game-server/character.hpp) | 10 | ||||
-rw-r--r-- | src/game-server/collisiondetection.cpp | 2 | ||||
-rw-r--r-- | src/game-server/collisiondetection.h (renamed from src/game-server/collisiondetection.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/command.cpp | 20 | ||||
-rw-r--r-- | src/game-server/commandhandler.cpp | 34 | ||||
-rw-r--r-- | src/game-server/commandhandler.h (renamed from src/game-server/commandhandler.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/effect.cpp | 6 | ||||
-rw-r--r-- | src/game-server/effect.h (renamed from src/game-server/effect.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/eventlistener.h (renamed from src/game-server/eventlistener.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/gamehandler.cpp | 42 | ||||
-rw-r--r-- | src/game-server/gamehandler.h (renamed from src/game-server/gamehandler.hpp) | 12 | ||||
-rw-r--r-- | src/game-server/inventory.cpp | 10 | ||||
-rw-r--r-- | src/game-server/inventory.h (renamed from src/game-server/inventory.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/item.cpp | 16 | ||||
-rw-r--r-- | src/game-server/item.h (renamed from src/game-server/item.hpp) | 6 | ||||
-rw-r--r-- | src/game-server/itemmanager.cpp | 14 | ||||
-rw-r--r-- | src/game-server/itemmanager.h (renamed from src/game-server/itemmanager.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/main-game.cpp | 36 | ||||
-rw-r--r-- | src/game-server/map.cpp | 2 | ||||
-rw-r--r-- | src/game-server/map.h (renamed from src/game-server/map.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/mapcomposite.cpp | 10 | ||||
-rw-r--r-- | src/game-server/mapcomposite.h (renamed from src/game-server/mapcomposite.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/mapmanager.cpp | 12 | ||||
-rw-r--r-- | src/game-server/mapmanager.h (renamed from src/game-server/mapmanager.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/mapreader.cpp | 26 | ||||
-rw-r--r-- | src/game-server/mapreader.h (renamed from src/game-server/mapreader.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/monster.cpp | 24 | ||||
-rw-r--r-- | src/game-server/monster.h (renamed from src/game-server/monster.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/monstermanager.cpp | 12 | ||||
-rw-r--r-- | src/game-server/monstermanager.h (renamed from src/game-server/monstermanager.hpp) | 6 | ||||
-rw-r--r-- | src/game-server/npc.cpp | 6 | ||||
-rw-r--r-- | src/game-server/npc.h (renamed from src/game-server/npc.hpp) | 6 | ||||
-rw-r--r-- | src/game-server/postman.h (renamed from src/game-server/postman.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/quest.cpp | 8 | ||||
-rw-r--r-- | src/game-server/quest.h (renamed from src/game-server/quest.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/skillmanager.cpp | 8 | ||||
-rw-r--r-- | src/game-server/skillmanager.h (renamed from src/game-server/skillmanager.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/spawnarea.cpp | 8 | ||||
-rw-r--r-- | src/game-server/spawnarea.h (renamed from src/game-server/spawnarea.hpp) | 8 | ||||
-rw-r--r-- | src/game-server/state.cpp | 34 | ||||
-rw-r--r-- | src/game-server/state.h (renamed from src/game-server/state.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/statuseffect.cpp | 6 | ||||
-rw-r--r-- | src/game-server/statuseffect.h (renamed from src/game-server/statuseffect.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/statusmanager.cpp | 10 | ||||
-rw-r--r-- | src/game-server/statusmanager.h (renamed from src/game-server/statusmanager.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/thing.cpp | 4 | ||||
-rw-r--r-- | src/game-server/thing.h (renamed from src/game-server/thing.hpp) | 0 | ||||
-rw-r--r-- | src/game-server/trade.cpp | 10 | ||||
-rw-r--r-- | src/game-server/trade.h (renamed from src/game-server/trade.hpp) | 4 | ||||
-rw-r--r-- | src/game-server/trigger.cpp | 10 | ||||
-rw-r--r-- | src/game-server/trigger.h (renamed from src/game-server/trigger.hpp) | 8 |
66 files changed, 352 insertions, 312 deletions
diff --git a/src/game-server/accountconnection.cpp b/src/game-server/accountconnection.cpp index 3c3cd88c..72546fbf 100644 --- a/src/game-server/accountconnection.cpp +++ b/src/game-server/accountconnection.cpp @@ -18,23 +18,23 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/accountconnection.hpp" - -#include "common/configuration.hpp" -#include "game-server/character.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/map.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/postman.hpp" -#include "game-server/quest.hpp" -#include "game-server/state.hpp" -#include "net/messagein.hpp" -#include "serialize/characterdata.hpp" +#include "game-server/accountconnection.h" + +#include "common/configuration.h" +#include "game-server/character.h" +#include "game-server/gamehandler.h" +#include "game-server/map.h" +#include "game-server/mapcomposite.h" +#include "game-server/mapmanager.h" +#include "game-server/itemmanager.h" +#include "game-server/postman.h" +#include "game-server/quest.h" +#include "game-server/state.h" +#include "net/messagein.h" +#include "serialize/characterdata.h" #include "utils/logger.h" -#include "utils/tokendispenser.hpp" -#include "utils/tokencollector.hpp" +#include "utils/tokendispenser.h" +#include "utils/tokencollector.h" AccountConnection::AccountConnection(): mSyncBuffer(0) diff --git a/src/game-server/accountconnection.hpp b/src/game-server/accountconnection.h index 28599f82..c0bbc5cd 100644 --- a/src/game-server/accountconnection.hpp +++ b/src/game-server/accountconnection.h @@ -21,8 +21,8 @@ #ifndef ACCOUNTCONNECTION_H #define ACCOUNTCONNECTION_H -#include "net/messageout.hpp" -#include "net/connection.hpp" +#include "net/messageout.h" +#include "net/connection.h" class Character; diff --git a/src/game-server/actor.cpp b/src/game-server/actor.cpp index 8c183224..b9f4504b 100644 --- a/src/game-server/actor.cpp +++ b/src/game-server/actor.cpp @@ -18,10 +18,10 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/actor.hpp" +#include "game-server/actor.h" -#include "game-server/map.hpp" -#include "game-server/mapcomposite.hpp" +#include "game-server/map.h" +#include "game-server/mapcomposite.h" #include <cassert> diff --git a/src/game-server/actor.hpp b/src/game-server/actor.h index de1e30a1..483cb78e 100644 --- a/src/game-server/actor.hpp +++ b/src/game-server/actor.h @@ -22,8 +22,8 @@ #define ACTOR_H #include "point.h" -#include "game-server/map.hpp" -#include "game-server/thing.hpp" +#include "game-server/map.h" +#include "game-server/thing.h" /** * Flags that are raised as necessary. They trigger messages that are sent to diff --git a/src/game-server/attribute.cpp b/src/game-server/attribute.cpp index c7bc43d2..e5ca1b64 100644 --- a/src/game-server/attribute.cpp +++ b/src/game-server/attribute.cpp @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "attribute.hpp" -#include "game-server/being.hpp" +#include "attribute.h" +#include "game-server/being.h" #include "utils/logger.h" #include <cassert> diff --git a/src/game-server/attribute.hpp b/src/game-server/attribute.h index e0696a4c..c2b8bcfb 100644 --- a/src/game-server/attribute.hpp +++ b/src/game-server/attribute.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef ATTRIBUTE_HPP -#define ATTRIBUTE_HPP +#ifndef ATTRIBUTE_H +#define ATTRIBUTE_H #include "defines.h" #include <vector> @@ -181,4 +181,4 @@ class Attribute std::vector< AttributeModifiersEffect * > mMods; }; -#endif // ATTRIBUTE_HPP +#endif // ATTRIBUTE_H diff --git a/src/game-server/attributemanager.cpp b/src/game-server/attributemanager.cpp index 3c9fab23..d590a951 100644 --- a/src/game-server/attributemanager.cpp +++ b/src/game-server/attributemanager.cpp @@ -18,12 +18,12 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/attributemanager.hpp" +#include "game-server/attributemanager.h" -#include "common/resourcemanager.hpp" -#include "utils/string.hpp" +#include "common/resourcemanager.h" +#include "utils/string.h" #include "utils/logger.h" -#include "utils/xml.hpp" +#include "utils/xml.h" #include "defines.h" void AttributeManager::initialize() diff --git a/src/game-server/attributemanager.hpp b/src/game-server/attributemanager.h index c5f1d870..a87ba901 100644 --- a/src/game-server/attributemanager.hpp +++ b/src/game-server/attributemanager.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef ATTRIBUTEMANAGER_HPP -#define ATTRIBUTEMANAGER_HPP +#ifndef ATTRIBUTEMANAGER_H +#define ATTRIBUTEMANAGER_H #include <map> #include <vector> @@ -80,4 +80,4 @@ class AttributeManager extern AttributeManager *attributeManager; -#endif // ATTRIBUTEMANAGER_HPP +#endif // ATTRIBUTEMANAGER_H diff --git a/src/game-server/autoattack.cpp b/src/game-server/autoattack.cpp index dae6b0ff..b8c8a165 100644 --- a/src/game-server/autoattack.cpp +++ b/src/game-server/autoattack.cpp @@ -1,4 +1,24 @@ -#include "autoattack.hpp" +/* + * The Mana Server + * Copyright (C) 2010 The Mana Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "autoattack.h" void AutoAttacks::add(AutoAttack n) { diff --git a/src/game-server/autoattack.hpp b/src/game-server/autoattack.h index a931d924..8be5c608 100644 --- a/src/game-server/autoattack.hpp +++ b/src/game-server/autoattack.h @@ -1,5 +1,25 @@ -#ifndef AUTOATTACK_HPP -#define AUTOATTACK_HPP +/* + * The Mana Server + * Copyright (C) 2010 The Mana Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef AUTOATTACK_H +#define AUTOATTACK_H #include <list> #include <limits> @@ -97,4 +117,4 @@ class AutoAttacks }; -#endif // AUTOATTACK_HPP +#endif // AUTOATTACK_H diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp index 65338696..bbd7b4c6 100644 --- a/src/game-server/being.cpp +++ b/src/game-server/being.cpp @@ -20,20 +20,20 @@ #include <cassert> -#include "game-server/being.hpp" +#include "game-server/being.h" #include "defines.h" -#include "common/configuration.hpp" -#include "game-server/attributemanager.hpp" -#include "game-server/character.hpp" -#include "game-server/collisiondetection.hpp" -#include "game-server/eventlistener.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/effect.hpp" -#include "game-server/statuseffect.hpp" -#include "game-server/statusmanager.hpp" +#include "common/configuration.h" +#include "game-server/attributemanager.h" +#include "game-server/character.h" +#include "game-server/collisiondetection.h" +#include "game-server/eventlistener.h" +#include "game-server/mapcomposite.h" +#include "game-server/effect.h" +#include "game-server/statuseffect.h" +#include "game-server/statusmanager.h" #include "utils/logger.h" -#include "utils/speedconv.hpp" +#include "utils/speedconv.h" Being::Being(ThingType type): Actor(type), diff --git a/src/game-server/being.hpp b/src/game-server/being.h index 4506cfec..375220c9 100644 --- a/src/game-server/being.hpp +++ b/src/game-server/being.h @@ -27,9 +27,9 @@ #include <map> #include "limits.h" -#include "game-server/actor.hpp" -#include "game-server/attribute.hpp" -#include "game-server/autoattack.hpp" +#include "game-server/actor.h" +#include "game-server/attribute.h" +#include "game-server/autoattack.h" class Being; class MapComposite; diff --git a/src/game-server/buysell.cpp b/src/game-server/buysell.cpp index a6f68e1a..b3abb3e2 100644 --- a/src/game-server/buysell.cpp +++ b/src/game-server/buysell.cpp @@ -18,14 +18,14 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/buysell.hpp" +#include "game-server/buysell.h" -#include "game-server/character.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/item.hpp" -#include "net/messageout.hpp" +#include "game-server/character.h" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "game-server/itemmanager.h" +#include "game-server/item.h" +#include "net/messageout.h" #include "defines.h" diff --git a/src/game-server/buysell.hpp b/src/game-server/buysell.h index a9903bc2..506dc8ad 100644 --- a/src/game-server/buysell.hpp +++ b/src/game-server/buysell.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef GAMESERVER_BUYSELL_HPP -#define GAMESERVER_BUYSELL_HPP +#ifndef GAMESERVER_BUYSELL_H +#define GAMESERVER_BUYSELL_H #include <vector> diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index 91fcf469..49cecebc 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -23,25 +23,25 @@ #include <cmath> #include <limits.h> -#include "game-server/character.hpp" - -#include "common/configuration.hpp" -#include "game-server/accountconnection.hpp" -#include "game-server/attributemanager.hpp" -#include "game-server/buysell.hpp" -#include "game-server/eventlistener.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/state.hpp" -#include "game-server/trade.hpp" -#include "scripting/script.hpp" -#include "net/messagein.hpp" -#include "net/messageout.hpp" -#include "serialize/characterdata.hpp" +#include "game-server/character.h" + +#include "common/configuration.h" +#include "game-server/accountconnection.h" +#include "game-server/attributemanager.h" +#include "game-server/buysell.h" +#include "game-server/eventlistener.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "game-server/gamehandler.h" +#include "game-server/mapcomposite.h" +#include "game-server/mapmanager.h" +#include "game-server/state.h" +#include "game-server/trade.h" +#include "scripting/script.h" +#include "net/messagein.h" +#include "net/messageout.h" +#include "serialize/characterdata.h" #include "utils/logger.h" diff --git a/src/game-server/character.hpp b/src/game-server/character.h index ed41c2b2..dc12099b 100644 --- a/src/game-server/character.hpp +++ b/src/game-server/character.h @@ -18,15 +18,15 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef CHARACTER_HPP -#define CHARACTER_HPP +#ifndef CHARACTER_H +#define CHARACTER_H #include <map> #include <string> #include <vector> -#include "common/inventorydata.hpp" -#include "game-server/being.hpp" +#include "common/inventorydata.h" +#include "game-server/being.h" #include "protocol.h" #include "defines.h" #include "utils/logger.h" @@ -464,4 +464,4 @@ class Character : public Being friend void serializeCharacterData(const T &data, MessageOut &msg); }; -#endif // CHARACTER_HPP +#endif // CHARACTER_H diff --git a/src/game-server/collisiondetection.cpp b/src/game-server/collisiondetection.cpp index 8716baa2..55e40d65 100644 --- a/src/game-server/collisiondetection.cpp +++ b/src/game-server/collisiondetection.cpp @@ -18,7 +18,7 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/collisiondetection.hpp" +#include "game-server/collisiondetection.h" #include <cmath> diff --git a/src/game-server/collisiondetection.hpp b/src/game-server/collisiondetection.h index 36a5bc24..36a5bc24 100644 --- a/src/game-server/collisiondetection.hpp +++ b/src/game-server/collisiondetection.h diff --git a/src/game-server/command.cpp b/src/game-server/command.cpp index b421c67d..d47bb889 100644 --- a/src/game-server/command.cpp +++ b/src/game-server/command.cpp @@ -20,16 +20,16 @@ #include <cstddef> -#include "game-server/accountconnection.hpp" -#include "game-server/character.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/monster.hpp" -#include "game-server/monstermanager.hpp" -#include "game-server/state.hpp" +#include "game-server/accountconnection.h" +#include "game-server/character.h" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "game-server/mapmanager.h" +#include "game-server/monster.h" +#include "game-server/monstermanager.h" +#include "game-server/state.h" template< typename T > static T proxy_cast(intptr_t v) diff --git a/src/game-server/commandhandler.cpp b/src/game-server/commandhandler.cpp index 0e6dad6b..b1d965be 100644 --- a/src/game-server/commandhandler.cpp +++ b/src/game-server/commandhandler.cpp @@ -20,23 +20,23 @@ #include <sstream> -#include "game-server/commandhandler.hpp" -#include "game-server/accountconnection.hpp" -#include "game-server/character.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/monster.hpp" -#include "game-server/monstermanager.hpp" -#include "game-server/state.hpp" - -#include "common/configuration.hpp" -#include "common/permissionmanager.hpp" -#include "common/transaction.hpp" - -#include "utils/string.hpp" +#include "game-server/commandhandler.h" +#include "game-server/accountconnection.h" +#include "game-server/character.h" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "game-server/mapmanager.h" +#include "game-server/monster.h" +#include "game-server/monstermanager.h" +#include "game-server/state.h" + +#include "common/configuration.h" +#include "common/permissionmanager.h" +#include "common/transaction.h" + +#include "utils/string.h" struct CmdRef { diff --git a/src/game-server/commandhandler.hpp b/src/game-server/commandhandler.h index 156cec13..5327dda7 100644 --- a/src/game-server/commandhandler.hpp +++ b/src/game-server/commandhandler.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SERVER_COMMANDHANDLER_HPP -#define SERVER_COMMANDHANDLER_HPP +#ifndef SERVER_COMMANDHANDLER_H +#define SERVER_COMMANDHANDLER_H #include <string> diff --git a/src/game-server/effect.cpp b/src/game-server/effect.cpp index d00ae5b2..b7c6c643 100644 --- a/src/game-server/effect.cpp +++ b/src/game-server/effect.cpp @@ -18,10 +18,10 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/effect.hpp" +#include "game-server/effect.h" -#include "game-server/mapcomposite.hpp" -#include "game-server/state.hpp" +#include "game-server/mapcomposite.h" +#include "game-server/state.h" void Effect::update() { diff --git a/src/game-server/effect.hpp b/src/game-server/effect.h index b1341ffc..2e22d46e 100644 --- a/src/game-server/effect.hpp +++ b/src/game-server/effect.h @@ -21,8 +21,8 @@ #ifndef EFFECT_H #define EFFECT_H -#include "game-server/actor.hpp" -#include "game-server/being.hpp" +#include "game-server/actor.h" +#include "game-server/being.h" class Effect : public Actor { diff --git a/src/game-server/eventlistener.hpp b/src/game-server/eventlistener.h index b66021f4..87dac1dc 100644 --- a/src/game-server/eventlistener.hpp +++ b/src/game-server/eventlistener.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef GAMESERVER_EVENTLISTENER_HPP -#define GAMESERVER_EVENTLISTENER_HPP +#ifndef GAMESERVER_EVENTLISTENER_H +#define GAMESERVER_EVENTLISTENER_H class Thing; class Being; diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp index 5c7ba34e..f761abca 100644 --- a/src/game-server/gamehandler.cpp +++ b/src/game-server/gamehandler.cpp @@ -21,26 +21,26 @@ #include <cassert> #include <map> -#include "game-server/gamehandler.hpp" - -#include "common/transaction.hpp" -#include "game-server/accountconnection.hpp" -#include "game-server/buysell.hpp" -#include "game-server/commandhandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/map.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/npc.hpp" -#include "game-server/postman.hpp" -#include "game-server/state.hpp" -#include "game-server/trade.hpp" -#include "net/messagein.hpp" -#include "net/messageout.hpp" -#include "net/netcomputer.hpp" +#include "game-server/gamehandler.h" + +#include "common/transaction.h" +#include "game-server/accountconnection.h" +#include "game-server/buysell.h" +#include "game-server/commandhandler.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "game-server/map.h" +#include "game-server/mapcomposite.h" +#include "game-server/npc.h" +#include "game-server/postman.h" +#include "game-server/state.h" +#include "game-server/trade.h" +#include "net/messagein.h" +#include "net/messageout.h" +#include "net/netcomputer.h" #include "utils/logger.h" -#include "utils/tokendispenser.hpp" +#include "utils/tokendispenser.h" const unsigned int TILES_TO_BE_NEAR = 7; @@ -135,7 +135,7 @@ static Actor *findActorNear(Actor *p, int id) { MapComposite *map = p->getMap(); const Point &ppos = p->getPosition(); - // See map.hpp for tiles constants + // See map.h for tiles constants const int pixelDist = DEFAULT_TILE_WIDTH * TILES_TO_BE_NEAR; for (ActorIterator i(map->getAroundPointIterator(ppos, pixelDist)); i; ++i) { @@ -151,7 +151,7 @@ static Character *findCharacterNear(Actor *p, int id) { MapComposite *map = p->getMap(); const Point &ppos = p->getPosition(); - // See map.hpp for tiles constants + // See map.h for tiles constants const int pixelDist = DEFAULT_TILE_WIDTH * TILES_TO_BE_NEAR; for (CharacterIterator i(map->getAroundPointIterator(ppos, pixelDist)); i; ++i) diff --git a/src/game-server/gamehandler.hpp b/src/game-server/gamehandler.h index 00e29122..5a2630dc 100644 --- a/src/game-server/gamehandler.hpp +++ b/src/game-server/gamehandler.h @@ -18,13 +18,13 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SERVER_GAMEHANDLER_HPP -#define SERVER_GAMEHANDLER_HPP +#ifndef SERVER_GAMEHANDLER_H +#define SERVER_GAMEHANDLER_H -#include "game-server/character.hpp" -#include "net/connectionhandler.hpp" -#include "net/netcomputer.hpp" -#include "utils/tokencollector.hpp" +#include "game-server/character.h" +#include "net/connectionhandler.h" +#include "net/netcomputer.h" +#include "utils/tokencollector.h" enum { diff --git a/src/game-server/inventory.cpp b/src/game-server/inventory.cpp index b29f08de..b74c727b 100644 --- a/src/game-server/inventory.cpp +++ b/src/game-server/inventory.cpp @@ -21,11 +21,11 @@ #include <algorithm> #include <cassert> -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "net/messageout.hpp" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "net/messageout.h" #include "utils/logger.h" // TODO: diff --git a/src/game-server/inventory.hpp b/src/game-server/inventory.h index f2168c2b..bd9da5c3 100644 --- a/src/game-server/inventory.hpp +++ b/src/game-server/inventory.h @@ -21,8 +21,8 @@ #ifndef INVENTORY_H #define INVENTORY_H -#include "game-server/character.hpp" -#include "net/messageout.hpp" +#include "game-server/character.h" +#include "net/messageout.h" /*enum { diff --git a/src/game-server/item.cpp b/src/game-server/item.cpp index a2b481d5..02c6a513 100644 --- a/src/game-server/item.cpp +++ b/src/game-server/item.cpp @@ -22,14 +22,14 @@ #include <string> #include <map> -#include "game-server/item.hpp" - -#include "common/configuration.hpp" -#include "game-server/autoattack.hpp" -#include "game-server/attributemanager.hpp" -#include "game-server/being.hpp" -#include "game-server/state.hpp" -#include "scripting/script.hpp" +#include "game-server/item.h" + +#include "common/configuration.h" +#include "game-server/autoattack.h" +#include "game-server/attributemanager.h" +#include "game-server/being.h" +#include "game-server/state.h" +#include "scripting/script.h" bool ItemEffectInfo::apply(Being *itemUser) { diff --git a/src/game-server/item.hpp b/src/game-server/item.h index 2c3f9224..215b738f 100644 --- a/src/game-server/item.hpp +++ b/src/game-server/item.h @@ -18,12 +18,12 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef ITEM_HPP -#define ITEM_HPP +#ifndef ITEM_H +#define ITEM_H #include <vector> -#include "game-server/actor.hpp" +#include "game-server/actor.h" class Being; diff --git a/src/game-server/itemmanager.cpp b/src/game-server/itemmanager.cpp index 34a6170a..72f8acfe 100644 --- a/src/game-server/itemmanager.cpp +++ b/src/game-server/itemmanager.cpp @@ -18,16 +18,16 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/itemmanager.hpp" +#include "game-server/itemmanager.h" #include "defines.h" -#include "common/resourcemanager.hpp" -#include "game-server/attributemanager.hpp" -#include "game-server/item.hpp" -#include "game-server/skillmanager.hpp" -#include "scripting/script.hpp" +#include "common/resourcemanager.h" +#include "game-server/attributemanager.h" +#include "game-server/item.h" +#include "game-server/skillmanager.h" +#include "scripting/script.h" #include "utils/logger.h" -#include "utils/xml.hpp" +#include "utils/xml.h" #include <map> #include <set> diff --git a/src/game-server/itemmanager.hpp b/src/game-server/itemmanager.h index ea0641c7..ea0641c7 100644 --- a/src/game-server/itemmanager.hpp +++ b/src/game-server/itemmanager.h diff --git a/src/game-server/main-game.cpp b/src/game-server/main-game.cpp index cc968c13..084415b0 100644 --- a/src/game-server/main-game.cpp +++ b/src/game-server/main-game.cpp @@ -36,25 +36,25 @@ #include "../config.h" #endif -#include "common/configuration.hpp" -#include "common/permissionmanager.hpp" -#include "common/resourcemanager.hpp" -#include "game-server/accountconnection.hpp" -#include "game-server/attributemanager.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/skillmanager.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/monstermanager.hpp" -#include "game-server/statusmanager.hpp" -#include "game-server/postman.hpp" -#include "game-server/state.hpp" -#include "net/bandwidth.hpp" -#include "net/connectionhandler.hpp" -#include "net/messageout.hpp" -#include "scripting/luascript.hpp" +#include "common/configuration.h" +#include "common/permissionmanager.h" +#include "common/resourcemanager.h" +#include "game-server/accountconnection.h" +#include "game-server/attributemanager.h" +#include "game-server/gamehandler.h" +#include "game-server/skillmanager.h" +#include "game-server/itemmanager.h" +#include "game-server/mapmanager.h" +#include "game-server/monstermanager.h" +#include "game-server/statusmanager.h" +#include "game-server/postman.h" +#include "game-server/state.h" +#include "net/bandwidth.h" +#include "net/connectionhandler.h" +#include "net/messageout.h" +#include "scripting/luascript.h" #include "utils/logger.h" -#include "utils/processorutils.hpp" +#include "utils/processorutils.h" #include "utils/stringfilter.h" #include "utils/timer.h" #include "utils/mathutils.h" diff --git a/src/game-server/map.cpp b/src/game-server/map.cpp index e5af1c32..14644026 100644 --- a/src/game-server/map.cpp +++ b/src/game-server/map.cpp @@ -23,7 +23,7 @@ #include <cassert> #include <cstring> -#include "game-server/map.hpp" +#include "game-server/map.h" // Basic cost for moving from one tile to another. // Used in findPath() function when computing the A* path algorithm. diff --git a/src/game-server/map.hpp b/src/game-server/map.h index fab5baaf..fab5baaf 100644 --- a/src/game-server/map.hpp +++ b/src/game-server/map.h diff --git a/src/game-server/mapcomposite.cpp b/src/game-server/mapcomposite.cpp index 30d31bc7..b5a950b1 100644 --- a/src/game-server/mapcomposite.cpp +++ b/src/game-server/mapcomposite.cpp @@ -22,11 +22,11 @@ #include <cassert> #include "point.h" -#include "common/configuration.hpp" -#include "game-server/map.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/character.hpp" -#include "scripting/script.hpp" +#include "common/configuration.h" +#include "game-server/map.h" +#include "game-server/mapcomposite.h" +#include "game-server/character.h" +#include "scripting/script.h" #include "utils/logger.h" /* TODO: Implement overlapping map zones instead of strict partitioning. diff --git a/src/game-server/mapcomposite.hpp b/src/game-server/mapcomposite.h index 0f45d8a4..3de83c77 100644 --- a/src/game-server/mapcomposite.hpp +++ b/src/game-server/mapcomposite.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SERVER_MAPCOMPOSITE_HPP -#define SERVER_MAPCOMPOSITE_HPP +#ifndef SERVER_MAPCOMPOSITE_H +#define SERVER_MAPCOMPOSITE_H #include <string> #include <vector> diff --git a/src/game-server/mapmanager.cpp b/src/game-server/mapmanager.cpp index ab9b2dc5..fce5cc5a 100644 --- a/src/game-server/mapmanager.cpp +++ b/src/game-server/mapmanager.cpp @@ -18,14 +18,14 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/mapmanager.hpp" +#include "game-server/mapmanager.h" -#include "common/resourcemanager.hpp" -#include "game-server/map.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/mapreader.hpp" +#include "common/resourcemanager.h" +#include "game-server/map.h" +#include "game-server/mapcomposite.h" +#include "game-server/mapreader.h" #include "utils/logger.h" -#include "utils/xml.hpp" +#include "utils/xml.h" #include <cassert> diff --git a/src/game-server/mapmanager.hpp b/src/game-server/mapmanager.h index d21bd419..d21bd419 100644 --- a/src/game-server/mapmanager.hpp +++ b/src/game-server/mapmanager.h diff --git a/src/game-server/mapreader.cpp b/src/game-server/mapreader.cpp index 52dd08bf..a950d448 100644 --- a/src/game-server/mapreader.cpp +++ b/src/game-server/mapreader.cpp @@ -18,21 +18,21 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/mapreader.hpp" - -#include "common/resourcemanager.hpp" -#include "game-server/map.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/monstermanager.hpp" -#include "game-server/spawnarea.hpp" -#include "game-server/trigger.hpp" -#include "scripting/script.hpp" +#include "game-server/mapreader.h" + +#include "common/resourcemanager.h" +#include "game-server/map.h" +#include "game-server/mapcomposite.h" +#include "game-server/mapmanager.h" +#include "game-server/monstermanager.h" +#include "game-server/spawnarea.h" +#include "game-server/trigger.h" +#include "scripting/script.h" #include "utils/base64.h" #include "utils/logger.h" -#include "utils/xml.hpp" -#include "utils/zlib.hpp" -#include "utils/string.hpp" +#include "utils/xml.h" +#include "utils/zlib.h" +#include "utils/string.h" #include <cstring> diff --git a/src/game-server/mapreader.hpp b/src/game-server/mapreader.h index f4a0e5f8..f4a0e5f8 100644 --- a/src/game-server/mapreader.hpp +++ b/src/game-server/mapreader.h diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp index 56391aa5..611fcea0 100644 --- a/src/game-server/monster.cpp +++ b/src/game-server/monster.cpp @@ -18,19 +18,19 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/monster.hpp" - -#include "common/configuration.hpp" -#include "common/resourcemanager.hpp" -#include "game-server/attributemanager.hpp" -#include "game-server/character.hpp" -#include "game-server/collisiondetection.hpp" -#include "game-server/item.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/state.hpp" -#include "scripting/script.hpp" +#include "game-server/monster.h" + +#include "common/configuration.h" +#include "common/resourcemanager.h" +#include "game-server/attributemanager.h" +#include "game-server/character.h" +#include "game-server/collisiondetection.h" +#include "game-server/item.h" +#include "game-server/mapcomposite.h" +#include "game-server/state.h" +#include "scripting/script.h" #include "utils/logger.h" -#include "utils/speedconv.hpp" +#include "utils/speedconv.h" #include <cmath> diff --git a/src/game-server/monster.hpp b/src/game-server/monster.h index 2c4d59e2..0028920a 100644 --- a/src/game-server/monster.hpp +++ b/src/game-server/monster.h @@ -25,8 +25,8 @@ #include <vector> #include <string> -#include "game-server/being.hpp" -#include "game-server/eventlistener.hpp" +#include "game-server/being.h" +#include "game-server/eventlistener.h" #include "defines.h" class ItemClass; diff --git a/src/game-server/monstermanager.cpp b/src/game-server/monstermanager.cpp index 1444e17b..0ad48f7f 100644 --- a/src/game-server/monstermanager.cpp +++ b/src/game-server/monstermanager.cpp @@ -18,14 +18,14 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/monstermanager.hpp" +#include "game-server/monstermanager.h" -#include "common/resourcemanager.hpp" -#include "game-server/attributemanager.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/monster.hpp" +#include "common/resourcemanager.h" +#include "game-server/attributemanager.h" +#include "game-server/itemmanager.h" +#include "game-server/monster.h" #include "utils/logger.h" -#include "utils/xml.hpp" +#include "utils/xml.h" Element elementFromString (const std::string &name) { diff --git a/src/game-server/monstermanager.hpp b/src/game-server/monstermanager.h index 6337b816..36d11e35 100644 --- a/src/game-server/monstermanager.hpp +++ b/src/game-server/monstermanager.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef MONSTERMANAGER_HPP -#define MONSTERMANAGER_HPP +#ifndef MONSTERMANAGER_H +#define MONSTERMANAGER_H #include <string> #include <map> @@ -59,4 +59,4 @@ class MonsterManager extern MonsterManager *monsterManager; -#endif // MONSTERMANAGER_HPP +#endif // MONSTERMANAGER_H diff --git a/src/game-server/npc.cpp b/src/game-server/npc.cpp index e22f7f23..c1b91d66 100644 --- a/src/game-server/npc.cpp +++ b/src/game-server/npc.cpp @@ -18,9 +18,9 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/character.hpp" -#include "game-server/npc.hpp" -#include "scripting/script.hpp" +#include "game-server/character.h" +#include "game-server/npc.h" +#include "scripting/script.h" NPC::NPC(const std::string &name, int id, Script *s): Being(OBJECT_NPC), diff --git a/src/game-server/npc.hpp b/src/game-server/npc.h index f8dd2c33..02b26a72 100644 --- a/src/game-server/npc.hpp +++ b/src/game-server/npc.h @@ -18,10 +18,10 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef GAMESERVER_NPC_HPP -#define GAMESERVER_NPC_HPP +#ifndef GAMESERVER_NPC_H +#define GAMESERVER_NPC_H -#include "game-server/being.hpp" +#include "game-server/being.h" class Script; class Character; diff --git a/src/game-server/postman.hpp b/src/game-server/postman.h index 82b7a5a7..82b7a5a7 100644 --- a/src/game-server/postman.hpp +++ b/src/game-server/postman.h diff --git a/src/game-server/quest.cpp b/src/game-server/quest.cpp index d1e1b524..0a7b02f9 100644 --- a/src/game-server/quest.cpp +++ b/src/game-server/quest.cpp @@ -23,11 +23,11 @@ #include <map> #include <string> -#include "game-server/quest.hpp" +#include "game-server/quest.h" -#include "game-server/accountconnection.hpp" -#include "game-server/character.hpp" -#include "game-server/eventlistener.hpp" +#include "game-server/accountconnection.h" +#include "game-server/character.h" +#include "game-server/eventlistener.h" #include "utils/logger.h" typedef std::list< QuestCallback > QuestCallbacks; diff --git a/src/game-server/quest.hpp b/src/game-server/quest.h index e3a9f34b..56fa5c2a 100644 --- a/src/game-server/quest.hpp +++ b/src/game-server/quest.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef GAMESERVER_QUEST_HPP -#define GAMESERVER_QUEST_HPP +#ifndef GAMESERVER_QUEST_H +#define GAMESERVER_QUEST_H #include <string> diff --git a/src/game-server/skillmanager.cpp b/src/game-server/skillmanager.cpp index 2cfcba58..d15219a4 100644 --- a/src/game-server/skillmanager.cpp +++ b/src/game-server/skillmanager.cpp @@ -18,12 +18,12 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/skillmanager.hpp" +#include "game-server/skillmanager.h" -#include "common/resourcemanager.hpp" -#include "utils/string.hpp" // for the toUpper function +#include "common/resourcemanager.h" +#include "utils/string.h" // for the toUpper function #include "utils/logger.h" -#include "utils/xml.hpp" +#include "utils/xml.h" #include <map> diff --git a/src/game-server/skillmanager.hpp b/src/game-server/skillmanager.h index c6a73a5c..c6a73a5c 100644 --- a/src/game-server/skillmanager.hpp +++ b/src/game-server/skillmanager.h diff --git a/src/game-server/spawnarea.cpp b/src/game-server/spawnarea.cpp index 105523cf..43e3a937 100644 --- a/src/game-server/spawnarea.cpp +++ b/src/game-server/spawnarea.cpp @@ -18,11 +18,11 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/spawnarea.hpp" +#include "game-server/spawnarea.h" -#include "game-server/mapcomposite.hpp" -#include "game-server/monster.hpp" -#include "game-server/state.hpp" +#include "game-server/mapcomposite.h" +#include "game-server/monster.h" +#include "game-server/state.h" #include "utils/logger.h" struct SpawnAreaEventDispatch : EventDispatch diff --git a/src/game-server/spawnarea.hpp b/src/game-server/spawnarea.h index e04d69e2..d3b2fd08 100644 --- a/src/game-server/spawnarea.hpp +++ b/src/game-server/spawnarea.h @@ -18,12 +18,12 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SPAWNAREA_HPP -#define SPAWNAREA_HPP +#ifndef SPAWNAREA_H +#define SPAWNAREA_H #include "point.h" -#include "game-server/eventlistener.hpp" -#include "game-server/thing.hpp" +#include "game-server/eventlistener.h" +#include "game-server/thing.h" class Being; class MonsterClass; diff --git a/src/game-server/state.cpp b/src/game-server/state.cpp index 0c3121ca..c652549b 100644 --- a/src/game-server/state.cpp +++ b/src/game-server/state.cpp @@ -20,26 +20,26 @@ #include <cassert> -#include "game-server/state.hpp" +#include "game-server/state.h" #include "point.h" -#include "common/configuration.hpp" -#include "game-server/accountconnection.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "game-server/item.hpp" -#include "game-server/itemmanager.hpp" -#include "game-server/effect.hpp" -#include "game-server/map.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/mapmanager.hpp" -#include "game-server/monster.hpp" -#include "game-server/npc.hpp" -#include "game-server/trade.hpp" -#include "net/messageout.hpp" -#include "scripting/script.hpp" +#include "common/configuration.h" +#include "game-server/accountconnection.h" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "game-server/item.h" +#include "game-server/itemmanager.h" +#include "game-server/effect.h" +#include "game-server/map.h" +#include "game-server/mapcomposite.h" +#include "game-server/mapmanager.h" +#include "game-server/monster.h" +#include "game-server/npc.h" +#include "game-server/trade.h" +#include "net/messageout.h" +#include "scripting/script.h" #include "utils/logger.h" -#include "utils/speedconv.hpp" +#include "utils/speedconv.h" enum { diff --git a/src/game-server/state.hpp b/src/game-server/state.h index c0ddc028..f58ab038 100644 --- a/src/game-server/state.hpp +++ b/src/game-server/state.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SERVER_STATE_HPP -#define SERVER_STATE_HPP +#ifndef SERVER_STATE_H +#define SERVER_STATE_H #include <string> diff --git a/src/game-server/statuseffect.cpp b/src/game-server/statuseffect.cpp index f201927e..9f917110 100644 --- a/src/game-server/statuseffect.cpp +++ b/src/game-server/statuseffect.cpp @@ -18,10 +18,10 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/statuseffect.hpp" +#include "game-server/statuseffect.h" -#include "scripting/script.hpp" -#include "game-server/being.hpp" +#include "scripting/script.h" +#include "game-server/being.h" StatusEffect::StatusEffect(int id): mId(id), diff --git a/src/game-server/statuseffect.hpp b/src/game-server/statuseffect.h index 3aa4d843..3aa4d843 100644 --- a/src/game-server/statuseffect.hpp +++ b/src/game-server/statuseffect.h diff --git a/src/game-server/statusmanager.cpp b/src/game-server/statusmanager.cpp index 008e9827..5e9bfcb6 100644 --- a/src/game-server/statusmanager.cpp +++ b/src/game-server/statusmanager.cpp @@ -18,13 +18,13 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/statusmanager.hpp" +#include "game-server/statusmanager.h" -#include "common/resourcemanager.hpp" -#include "game-server/statuseffect.hpp" -#include "scripting/script.hpp" +#include "common/resourcemanager.h" +#include "game-server/statuseffect.h" +#include "scripting/script.h" #include "utils/logger.h" -#include "utils/xml.hpp" +#include "utils/xml.h" #include <map> #include <set> diff --git a/src/game-server/statusmanager.hpp b/src/game-server/statusmanager.h index fc09adb5..fc09adb5 100644 --- a/src/game-server/statusmanager.hpp +++ b/src/game-server/statusmanager.h diff --git a/src/game-server/thing.cpp b/src/game-server/thing.cpp index 70d2c4c4..5fe94249 100644 --- a/src/game-server/thing.cpp +++ b/src/game-server/thing.cpp @@ -20,9 +20,9 @@ #include <cassert> -#include "game-server/thing.hpp" +#include "game-server/thing.h" -#include "game-server/eventlistener.hpp" +#include "game-server/eventlistener.h" Thing::~Thing() { diff --git a/src/game-server/thing.hpp b/src/game-server/thing.h index f1f0df28..f1f0df28 100644 --- a/src/game-server/thing.hpp +++ b/src/game-server/thing.h diff --git a/src/game-server/trade.cpp b/src/game-server/trade.cpp index 1c197c77..51509307 100644 --- a/src/game-server/trade.cpp +++ b/src/game-server/trade.cpp @@ -21,12 +21,12 @@ #include <algorithm> #include <cassert> -#include "game-server/trade.hpp" +#include "game-server/trade.h" -#include "game-server/character.hpp" -#include "game-server/gamehandler.hpp" -#include "game-server/inventory.hpp" -#include "net/messageout.hpp" +#include "game-server/character.h" +#include "game-server/gamehandler.h" +#include "game-server/inventory.h" +#include "net/messageout.h" /* * States : diff --git a/src/game-server/trade.hpp b/src/game-server/trade.h index a95e89c1..d425767a 100644 --- a/src/game-server/trade.hpp +++ b/src/game-server/trade.h @@ -18,8 +18,8 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef GAMESERVER_TRADE_HPP -#define GAMESERVER_TRADE_HPP +#ifndef GAMESERVER_TRADE_H +#define GAMESERVER_TRADE_H #include <vector> diff --git a/src/game-server/trigger.cpp b/src/game-server/trigger.cpp index ce5cd33e..f25b00b8 100644 --- a/src/game-server/trigger.cpp +++ b/src/game-server/trigger.cpp @@ -18,12 +18,12 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#include "game-server/trigger.hpp" +#include "game-server/trigger.h" -#include "game-server/character.hpp" -#include "game-server/mapcomposite.hpp" -#include "game-server/actor.hpp" -#include "game-server/state.hpp" +#include "game-server/character.h" +#include "game-server/mapcomposite.h" +#include "game-server/actor.h" +#include "game-server/state.h" #include "utils/logger.h" diff --git a/src/game-server/trigger.hpp b/src/game-server/trigger.h index 0b5cb976..f6649f1b 100644 --- a/src/game-server/trigger.hpp +++ b/src/game-server/trigger.h @@ -18,12 +18,12 @@ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef TRIGGER_HPP -#define TRIGGER_HPP +#ifndef TRIGGER_H +#define TRIGGER_H #include "point.h" -#include "game-server/thing.hpp" -#include "scripting/script.hpp" +#include "game-server/thing.h" +#include "scripting/script.h" class Actor; |