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-rw-r--r--src/game-server/accountconnection.h7
-rw-r--r--src/game-server/actor.h3
-rw-r--r--src/game-server/gamehandler.h3
-rw-r--r--src/game-server/mapcomposite.h7
-rw-r--r--src/game-server/monster.h7
-rw-r--r--src/game-server/thing.h3
6 files changed, 0 insertions, 30 deletions
diff --git a/src/game-server/accountconnection.h b/src/game-server/accountconnection.h
index 37033389..02903dc7 100644
--- a/src/game-server/accountconnection.h
+++ b/src/game-server/accountconnection.h
@@ -49,14 +49,7 @@ class MapComposite;
class AccountConnection : public Connection
{
public:
- /**
- * Constructor.
- */
AccountConnection();
-
- /**
- * Destructor.
- */
~AccountConnection();
/**
diff --git a/src/game-server/actor.h b/src/game-server/actor.h
index dc3e7ad1..529d48c4 100644
--- a/src/game-server/actor.h
+++ b/src/game-server/actor.h
@@ -47,9 +47,6 @@ enum
class Actor : public Thing
{
public:
- /**
- * Constructor.
- */
Actor(ThingType type)
: Thing(type),
mMoveTime(0),
diff --git a/src/game-server/gamehandler.h b/src/game-server/gamehandler.h
index 5a2630dc..a6b701dd 100644
--- a/src/game-server/gamehandler.h
+++ b/src/game-server/gamehandler.h
@@ -48,9 +48,6 @@ struct GameClient: NetComputer
class GameHandler: public ConnectionHandler
{
public:
- /**
- * Constructor
- */
GameHandler();
/**
diff --git a/src/game-server/mapcomposite.h b/src/game-server/mapcomposite.h
index a695de0d..f34ad24a 100644
--- a/src/game-server/mapcomposite.h
+++ b/src/game-server/mapcomposite.h
@@ -229,14 +229,7 @@ struct MapContent
class MapComposite
{
public:
- /**
- * Constructor.
- */
MapComposite(int id, const std::string &name);
-
- /**
- * Destructor.
- */
~MapComposite();
/**
diff --git a/src/game-server/monster.h b/src/game-server/monster.h
index 14ebad35..3981604f 100644
--- a/src/game-server/monster.h
+++ b/src/game-server/monster.h
@@ -230,14 +230,7 @@ class Monster : public Being
/** Time in game ticks until ownership of a monster can change. */
static const int KILLSTEAL_PROTECTION_TIME = 100;
- /**
- * Constructor.
- */
Monster(MonsterClass *);
-
- /**
- * Destructor.
- */
~Monster();
/**
diff --git a/src/game-server/thing.h b/src/game-server/thing.h
index 437980bd..a8a58a04 100644
--- a/src/game-server/thing.h
+++ b/src/game-server/thing.h
@@ -36,9 +36,6 @@ class MapComposite;
class Thing
{
public:
- /**
- * Constructor.
- */
Thing(ThingType type, MapComposite *map = NULL)
: mMap(map),
mType(type)