diff options
Diffstat (limited to 'src/game-server/trigger.cpp')
-rw-r--r-- | src/game-server/trigger.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game-server/trigger.cpp b/src/game-server/trigger.cpp index 19ca3512..c4cec2f4 100644 --- a/src/game-server/trigger.cpp +++ b/src/game-server/trigger.cpp @@ -52,8 +52,9 @@ void TriggerArea::update() std::set<Actor*> insideNow; for (BeingIterator i(getMap()->getInsideRectangleIterator(mZone)); i; ++i) { - //skip garbage - if (!(*i) || (*i)->getPublicID() == 0) continue; + // Don't deal with unitialized actors. + if (!(*i) || !(*i)->isPublicIdValid()) + continue; // The BeingIterator returns the mapZones in touch with the rectangle // area. On the other hand, the beings contained in the map zones |