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-rw-r--r--src/game-server/state.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game-server/state.h b/src/game-server/state.h
index 512e9afd..becfd597 100644
--- a/src/game-server/state.h
+++ b/src/game-server/state.h
@@ -26,7 +26,6 @@
#include <string>
class Actor;
-class Being;
class Entity;
class ItemClass;
class MapComposite;
@@ -71,7 +70,7 @@ namespace GameState
* @note No update may be in progress.
* @note The character is destroyed, if needed.
*/
- void warp(Being *, MapComposite *, const Point &point);
+ void warp(Entity *, MapComposite *, const Point &point);
/**
* Enqueues an insert event.
@@ -90,7 +89,7 @@ namespace GameState
* Enqueues a warp event.
* @note The event will be executed at end of update.
*/
- void enqueueWarp(Being *, MapComposite *, const Point &point);
+ void enqueueWarp(Entity *, MapComposite *, const Point &point);
/**
* Says something to an actor.