diff options
Diffstat (limited to 'src/game-server/state.h')
-rw-r--r-- | src/game-server/state.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game-server/state.h b/src/game-server/state.h index 512e9afd..becfd597 100644 --- a/src/game-server/state.h +++ b/src/game-server/state.h @@ -26,7 +26,6 @@ #include <string> class Actor; -class Being; class Entity; class ItemClass; class MapComposite; @@ -71,7 +70,7 @@ namespace GameState * @note No update may be in progress. * @note The character is destroyed, if needed. */ - void warp(Being *, MapComposite *, const Point &point); + void warp(Entity *, MapComposite *, const Point &point); /** * Enqueues an insert event. @@ -90,7 +89,7 @@ namespace GameState * Enqueues a warp event. * @note The event will be executed at end of update. */ - void enqueueWarp(Being *, MapComposite *, const Point &point); + void enqueueWarp(Entity *, MapComposite *, const Point &point); /** * Says something to an actor. |