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-rw-r--r--src/game-server/npc.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game-server/npc.h b/src/game-server/npc.h
index 1a0b4e8e..63d4ee8b 100644
--- a/src/game-server/npc.h
+++ b/src/game-server/npc.h
@@ -25,7 +25,7 @@
#include "game-server/component.h"
#include "scripting/script.h"
-class Character;
+class CharacterComponent;
/**
* Component describing a non-player character.
@@ -88,22 +88,22 @@ namespace Npc {
/**
* Starts a conversation with the NPC.
*/
-void start(Being *npc, Character *ch);
+void start(Being *npc, Being *ch);
/**
* Resumes an NPC conversation.
*/
-void resume(Character *ch);
+void resume(Being *ch);
/**
* The player has made a choice or entered an integer.
*/
-void integerReceived(Character *ch, int value);
+void integerReceived(Being *ch, int value);
/**
* The player has entered an string.
*/
-void stringReceived(Character *ch, const std::string &value);
+void stringReceived(Being *ch, const std::string &value);
} // namespace Npc