summaryrefslogtreecommitdiff
path: root/src/game-server/movingobject.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game-server/movingobject.hpp')
-rw-r--r--src/game-server/movingobject.hpp169
1 files changed, 0 insertions, 169 deletions
diff --git a/src/game-server/movingobject.hpp b/src/game-server/movingobject.hpp
deleted file mode 100644
index 7e34e5fd..00000000
--- a/src/game-server/movingobject.hpp
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * The Mana World Server
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or any later version.
- *
- * The Mana World is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with The Mana World; if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _TMWSERV_MOVINGOBJECT_H_
-#define _TMWSERV_MOVINGOBJECT_H_
-
-#include "point.h"
-#include "game-server/map.hpp"
-#include "game-server/object.hpp"
-
-
-/**
- * Base class for in-game moving objects. This class adds a sense of direction,
- * destination and size.
- */
-class MovingObject : public Object
-{
- public:
- /**
- * Proxy constructor.
- */
- MovingObject(int type, int id)
- : Object(type),
- mPublicID(id),
- mActionTime(0),
- mDirection(0)
- {}
-
- virtual ~MovingObject() {};
-
- /**
- * Updates the walkmap of the map the object is on before
- * calling Object::setPosition
- */
- virtual void setPosition(const Point &p);
-
- /**
- * Gets the destination coordinates of the object.
- */
- Point const &getDestination() const
- { return mDst; }
-
- /**
- * Sets the destination coordinates of the object.
- */
- void setDestination(const Point &dst);
-
- /**
- * Sets the destination coordinates of the object to the current position.
- */
- void clearDestination()
- { setDestination(getPosition()); }
-
- /**
- * Gets the old coordinates of the object.
- */
- Point getOldPosition() const
- { return mOld; }
-
- /**
- * Sets object direction.
- */
- void setDirection(int direction)
- { mDirection = direction; raiseUpdateFlags(UPDATEFLAG_DIRCHANGE); }
-
- /**
- * Gets object direction.
- */
- int getDirection() const
- { return mDirection; }
-
- /**
- * Gets object speed.
- */
- int getSpeed() const
- { return mSpeed; }
-
- /**
- * Sets object speed.
- */
- void setSpeed(int s)
- { mSpeed = s; }
-
- /**
- * Sets object bounding circle radius.
- */
- void setSize(int s)
- { mSize = s; }
-
- /**
- * Gets object bounding circle radius.
- */
- int getSize()
- { return mSize; }
-
- /**
- * Performs actions scheduled by the object.
- */
- virtual void perform() {}
-
- /**
- * Moves the object toward its destination.
- */
- virtual void move();
-
- /**
- * Get public ID.
- *
- * @return the public ID, 65535 if none yet.
- */
- int getPublicID() const
- { return mPublicID; }
-
- /**
- * Set public ID. The object shall not have any public ID yet.
- */
- void setPublicID(int id)
- { mPublicID = id; }
-
- /**
- * Gets the way the object blocks pathfinding for other objects
- */
- virtual unsigned char getWalkMask() const
- { return 0x00; } //can walk through everything
-
- /**
- * Sets the map this thing is located on.
- */
- virtual void setMap(MapComposite *map);
-
- private:
- /** Object ID sent to clients (unique with respect to the map). */
- unsigned short mPublicID;
-
- Point mDst; /**< Target coordinates. */
- Point mOld; /**< Old coordinates. */
- unsigned short mSpeed; /**< Speed. */
- std::list<PATH_NODE> mPath;
-
- protected:
- unsigned short mActionTime; /**< Delay until next action. */
- unsigned char mDirection; /**< Facing direction. */
- unsigned char mSize; /**< Radius of bounding circle. */
-
- /**
- * Gets the way the object blocks pathfinding for other objects
- */
- virtual Map::BlockType getBlockType() const
- { return Map::BLOCKTYPE_NONE; }
-};
-
-#endif // _TMWSERV_MOVINGOBJECT_H_