diff options
Diffstat (limited to 'src/game-server/monstercombatcomponent.h')
-rw-r--r-- | src/game-server/monstercombatcomponent.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/game-server/monstercombatcomponent.h b/src/game-server/monstercombatcomponent.h new file mode 100644 index 00000000..766c7734 --- /dev/null +++ b/src/game-server/monstercombatcomponent.h @@ -0,0 +1,54 @@ +/* + * The Mana Server + * Copyright (C) 2013 The Mana Developers + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef MONSTERCOMBATCOMPONENT_H +#define MONSTERCOMBATCOMPONENT_H + +#include "game-server/combatcomponent.h" + +#include "game-server/attack.h" +#include "game-server/being.h" + +class Monster; + +class MonsterCombatComponent: public CombatComponent +{ +public: + MonsterCombatComponent(Monster &monster); + + void processAttack(Being *source, Attack &attack); + int damage(Being &target, Being *source, const Damage &damage); + + void setDamageMutation(double mutation); + +private: + double mDamageMutation; +}; + +/** + * Sets the mutation of the damage compared to the default damage of the specy + * @param mutation + */ +inline void MonsterCombatComponent::setDamageMutation(double mutation) +{ + mDamageMutation = mutation; +} + +#endif /* MONSTERCOMBATCOMPONENT_H */ |