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-rw-r--r--src/game-server/monster.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/src/game-server/monster.cpp b/src/game-server/monster.cpp
index 0688abf7..fbc2b4a1 100644
--- a/src/game-server/monster.cpp
+++ b/src/game-server/monster.cpp
@@ -20,18 +20,16 @@
#include "game-server/monster.h"
-#include "common/configuration.h"
-#include "common/resourcemanager.h"
+#include "game-server/abilitycomponent.h"
+#include "game-server/actorcomponent.h"
#include "game-server/attributemanager.h"
-#include "game-server/charactercomponent.h"
-#include "game-server/collisiondetection.h"
-#include "game-server/item.h"
+#include "game-server/being.h"
+#include "game-server/entity.h"
#include "game-server/map.h"
#include "game-server/mapcomposite.h"
#include "game-server/state.h"
#include "scripting/scriptmanager.h"
#include "utils/logger.h"
-#include "utils/speedconv.h"
#include <cmath>
@@ -115,4 +113,3 @@ void MonsterComponent::monsterDied(Entity *monster)
{
mDecayTimeout.set(DECAY_TIME);
}
-