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-rw-r--r--src/game-server/mapcomposite.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game-server/mapcomposite.cpp b/src/game-server/mapcomposite.cpp
index 30d31bc7..b5a950b1 100644
--- a/src/game-server/mapcomposite.cpp
+++ b/src/game-server/mapcomposite.cpp
@@ -22,11 +22,11 @@
#include <cassert>
#include "point.h"
-#include "common/configuration.hpp"
-#include "game-server/map.hpp"
-#include "game-server/mapcomposite.hpp"
-#include "game-server/character.hpp"
-#include "scripting/script.hpp"
+#include "common/configuration.h"
+#include "game-server/map.h"
+#include "game-server/mapcomposite.h"
+#include "game-server/character.h"
+#include "scripting/script.h"
#include "utils/logger.h"
/* TODO: Implement overlapping map zones instead of strict partitioning.