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+/*
+ * The Mana Server
+ * Copyright (C) 2004-2010 The Mana World Development Team
+ *
+ * This file is part of The Mana Server.
+ *
+ * The Mana Server is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef MAP_H
+#define MAP_H
+
+#include <list>
+#include <map>
+#include <string>
+
+const unsigned int DEFAULT_TILE_WIDTH = 32;
+const unsigned int DEFAULT_TILE_HEIGHT = 32;
+
+/**
+ * A position along a being's path.
+ * Used to compute each Path Nodes of the path.
+ */
+struct Position
+{
+ Position(int x, int y):
+ x(x), y(y)
+ { }
+
+ int x;
+ int y;
+};
+
+typedef std::list<Position> Path;
+typedef Path::iterator PathIterator;
+
+/**
+ * A meta tile stores additional information about a location on a tile map.
+ * This is information that doesn't need to be repeated for each tile in each
+ * layer of the map.
+ */
+class MetaTile
+{
+ public:
+ /**
+ * Constructor.
+ */
+ MetaTile();
+
+ // Pathfinding members
+ int Fcost; /**< Estimation of total path cost */
+ int Gcost; /**< Cost from start to this location */
+ int Hcost; /**< Estimated cost to goal */
+ int whichList; /**< No list, open list or closed list */
+ int parentX; /**< X coordinate of parent tile */
+ int parentY; /**< Y coordinate of parent tile */
+ char blockmask; /**< walkability bitfield */
+};
+
+/**
+ * A location on a tile map. Used for pathfinding, open list.
+ */
+class Location
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Location(int x, int y, MetaTile *tile);
+
+ /**
+ * Comparison operator.
+ */
+ bool operator< (const Location &loc) const;
+
+ int x, y;
+ MetaTile *tile;
+};
+
+/**
+ * A tile map.
+ */
+class Map
+{
+ public:
+ enum BlockType
+ {
+ BLOCKTYPE_NONE = -1,
+ BLOCKTYPE_WALL,
+ BLOCKTYPE_CHARACTER,
+ BLOCKTYPE_MONSTER,
+ NB_BLOCKTYPES
+ };
+
+ /**
+ * Constructor that takes initial map size as parameters.
+ */
+ Map(int width = 0, int height = 0,
+ int twidth = DEFAULT_TILE_WIDTH, int theight = DEFAULT_TILE_HEIGHT);
+
+ /**
+ * Destructor.
+ */
+ ~Map();
+
+ /**
+ * Sets the size of the map. This will destroy any existing map data.
+ */
+ void setSize(int mWidth, int height);
+
+ /**
+ * Get tile reference.
+ */
+ MetaTile *getMetaTile(int x, int y);
+
+ /**
+ * Marks a tile as occupied
+ */
+ void blockTile(int x, int y, BlockType type);
+
+ /**
+ * Marks a tile as unoccupied
+ */
+ void freeTile(int x, int y, BlockType type);
+
+ /**
+ * Gets walkability for a tile with a blocking bitmask
+ */
+ bool getWalk(int x, int y, char walkmask = BLOCKMASK_WALL) const;
+
+ /**
+ * Tells if a tile location is within the map range.
+ */
+ bool contains(int x, int y) const;
+
+ /**
+ * Returns the width of this map.
+ */
+ int getWidth() const
+ { return mWidth; }
+
+ /**
+ * Returns the height of this map.
+ */
+ int getHeight() const
+ { return mHeight; }
+
+ /**
+ * Returns the tile width of this map.
+ */
+ int getTileWidth() const
+ { return mTileWidth; }
+
+ /**
+ * Returns the tile height used by this map.
+ */
+ int getTileHeight() const
+ { return mTileHeight; }
+
+ /**
+ * Returns a general map property defined in the map file
+ */
+ const std::string &getProperty(const std::string &key) const;
+
+ /**
+ * Sets a map property
+ */
+ void setProperty(const std::string& key, const std::string& val)
+ { mProperties[key] = val; }
+
+ /**
+ * Find a path from one location to the next.
+ */
+ Path findPath(int startX, int startY,
+ int destX, int destY,
+ unsigned char walkmask,
+ int maxCost = 20);
+
+ /**
+ * Finds a simple path from location to the next.
+ */
+ Path findSimplePath(int startX, int startY,
+ int destX, int destY,
+ unsigned char walkmask);
+
+ private:
+ /**
+ * Blockmasks for different entities
+ */
+ static const unsigned char BLOCKMASK_WALL = 0x80; // = bin 1000 0000
+ static const unsigned char BLOCKMASK_CHARACTER = 0x01;// = bin 0000 0001
+ static const unsigned char BLOCKMASK_MONSTER = 0x02; // = bin 0000 0010
+ int *mOccupation[NB_BLOCKTYPES];
+
+ // map properties
+ int mWidth, mHeight;
+ int mTileWidth, mTileHeight;
+ std::map<std::string, std::string> mProperties;
+
+ // Pathfinding members
+ MetaTile *mMetaTiles;
+ int onClosedList, onOpenList;
+};
+
+#endif