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-rw-r--r--src/game-server/main-game.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game-server/main-game.cpp b/src/game-server/main-game.cpp
index 406e7c5b..5814f0bc 100644
--- a/src/game-server/main-game.cpp
+++ b/src/game-server/main-game.cpp
@@ -25,6 +25,7 @@
#include "game-server/accountconnection.h"
#include "game-server/attributemanager.h"
#include "game-server/gamehandler.h"
+#include "game-server/emotemanager.h"
#include "game-server/itemmanager.h"
#include "game-server/mapmanager.h"
#include "game-server/monstermanager.h"
@@ -74,6 +75,7 @@ using utils::Logger;
#define DEFAULT_PERMISSION_FILE "permissions.xml"
#define DEFAULT_MAIN_SCRIPT_FILE "scripts/main.lua"
#define DEFAULT_SPECIALSDB_FILE "specials.xml"
+#define DEFAULT_EMOTESDB_FILE "emotes.xml"
static int const WORLD_TICK_SKIP = 2; /** tolerance for lagging behind in world calculation) **/
@@ -89,6 +91,7 @@ ItemManager *itemManager = new ItemManager(DEFAULT_ITEMSDB_FILE, DEFAULT_EQUIPDB
MonsterManager *monsterManager = new MonsterManager(DEFAULT_MONSTERSDB_FILE);
SkillManager *skillManager = new SkillManager(DEFAULT_SKILLSDB_FILE);
SpecialManager *specialManager = new SpecialManager(DEFAULT_SPECIALSDB_FILE);
+EmoteManager *emoteManager = new EmoteManager(DEFAULT_EMOTESDB_FILE);
/** Core game message handler */
GameHandler *gameHandler;
@@ -141,6 +144,7 @@ static void initializeServer()
specialManager->initialize();
itemManager->initialize();
monsterManager->initialize();
+ emoteManager->initialize();
StatusManager::initialize(DEFAULT_STATUSDB_FILE);
PermissionManager::initialize(DEFAULT_PERMISSION_FILE);
@@ -196,6 +200,7 @@ static void deinitializeServer()
delete monsterManager; monsterManager = 0;
delete skillManager; skillManager = 0;
delete itemManager; itemManager = 0;
+ delete emoteManager; emoteManager = 0;
MapManager::deinitialize();
StatusManager::deinitialize();
ScriptManager::deinitialize();