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-rw-r--r--src/game-server/inventory.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/game-server/inventory.cpp b/src/game-server/inventory.cpp
index 1fe09001..d523c7b8 100644
--- a/src/game-server/inventory.cpp
+++ b/src/game-server/inventory.cpp
@@ -216,7 +216,14 @@ unsigned Inventory::insert(unsigned itemId, unsigned amount)
break;
}
- item->useTrigger(mCharacter, ITT_IN_INVY);
+ if (item)
+ {
+ // EVIL HACK!! This allows to prevent sending the item to client.
+ // We need this hack for money items in lpc!
+ // REVERT THIS AS SOON AS POSSIBLE
+ if (item->useTrigger(mCharacter, ITT_IN_INVY))
+ return amount;
+ }
// Send that first, before checking potential removals
if (invMsg.getLength() > 2)