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-rw-r--r--src/game-server/inventory.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game-server/inventory.cpp b/src/game-server/inventory.cpp
index 465cf8fa..bec5961b 100644
--- a/src/game-server/inventory.cpp
+++ b/src/game-server/inventory.cpp
@@ -842,7 +842,7 @@ bool Inventory::unequip(unsigned itemInstance)
void Inventory::checkLookchanges(unsigned slotTypeId)
{
- Actor *actor = static_cast<Actor*>(mCharacter);
if (itemManager->isEquipSlotVisible(slotTypeId))
- actor->raiseUpdateFlags(UPDATEFLAG_LOOKSCHANGE);
+ mCharacter->getComponent<ActorComponent>()->raiseUpdateFlags(
+ UPDATEFLAG_LOOKSCHANGE);
}