diff options
Diffstat (limited to 'src/game-server/entity.cpp')
-rw-r--r-- | src/game-server/entity.cpp | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/game-server/entity.cpp b/src/game-server/entity.cpp new file mode 100644 index 00000000..671ef5e6 --- /dev/null +++ b/src/game-server/entity.cpp @@ -0,0 +1,68 @@ +/* + * The Mana Server + * Copyright (C) 2007-2010 The Mana World Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <cassert> + +#include "game-server/entity.h" + +#include "game-server/eventlistener.h" + +Entity::~Entity() +{ + /* As another object will stop listening and call removeListener when it is + deleted, the following assertion ensures that all the calls to + removeListener have been performed will this object was still alive. It + is not strictly necessary, as there are cases where no removal is + performed (e.g. ~SpawnArea). But this is rather exceptional, so keep the + assertion to catch all the other forgotten calls to removeListener. */ + assert(mListeners.empty()); +} + +void Entity::addListener(const EventListener *l) +{ + mListeners.insert(l); +} + +void Entity::removeListener(const EventListener *l) +{ + mListeners.erase(l); +} + +void Entity::inserted() +{ + for (Listeners::iterator i = mListeners.begin(), + i_end = mListeners.end(); i != i_end;) + { + const EventListener &l = **i; + ++i; // In case the listener removes itself from the list on the fly. + if (l.dispatch->inserted) l.dispatch->inserted(&l, this); + } +} + +void Entity::removed() +{ + for (Listeners::iterator i = mListeners.begin(), + i_end = mListeners.end(); i != i_end;) + { + const EventListener &l = **i; + ++i; // In case the listener removes itself from the list on the fly. + if (l.dispatch->removed) l.dispatch->removed(&l, this); + } +} |