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Diffstat (limited to 'src/game-server/effect.hpp')
-rw-r--r-- | src/game-server/effect.hpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/game-server/effect.hpp b/src/game-server/effect.hpp new file mode 100644 index 00000000..c17928ac --- /dev/null +++ b/src/game-server/effect.hpp @@ -0,0 +1,63 @@ +/* + * The Mana World Server + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef _TMWSERV_EFFECT_H +#define _TMWSERV_EFFECT_H + +#include "game-server/object.hpp" + +class Effect : public Object +{ + + public: + Effect(int id) + : Object(OBJECT_EFFECT), mEffectId(id), mHasBeenShown(false) + {} + + int getEffectId() const + { return mEffectId; } + + // Removes effect after it has been shown + virtual void update(); + + // Called when the object has been shown to a player in the state loop + void show() + { mHasBeenShown = true; } + + private: + int mEffectId; + bool mHasBeenShown; +}; + + +namespace Effects +{ + // Added for convince + void show(int id, MapComposite *map, Point pos); + + // TODO: get this in sync with effects.xml + enum { + FIRE_BURST = 15 + }; +}; + +#endif |