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-rw-r--r--src/game-server/character.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game-server/character.h b/src/game-server/character.h
index 5f3d3a64..d225081b 100644
--- a/src/game-server/character.h
+++ b/src/game-server/character.h
@@ -428,6 +428,8 @@ class Character : public Being
virtual void removeAttack(AttackInfo *attackInfo);
+ sigc::signal<void, Character *> signal_disconnected;
+
protected:
/**
* Gets the way the actor blocks pathfinding for other objects