diff options
Diffstat (limited to 'src/game-server/character.cpp')
-rw-r--r-- | src/game-server/character.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index 3fb938c8..b2420c31 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -95,11 +95,12 @@ void Character::perform() int type = ic ? ic->getModifiers().getValue(MOD_WEAPON_TYPE) : WPNTYPE_NONE; Damage damage; - damage.base = getModifiedAttribute(BASE_ATTR_PHY_ATK_MIN); + damage.base = getModifiedAttribute(BASE_ATTR_PHY_ATK_MIN) + + (rand() % getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type)); damage.delta = getModifiedAttribute(BASE_ATTR_PHY_ATK_DELTA); damage.type = DAMAGE_PHYSICAL; - damage.cth = getModifiedAttribute(BASE_ATTR_HIT) - + getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type); + damage.cth = getModifiedAttribute(BASE_ATTR_HIT) + + getModifiedAttribute(CHAR_SKILL_WEAPON_BEGIN + type); damage.usedSkill = CHAR_SKILL_WEAPON_BEGIN + type; if (type) { |