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Diffstat (limited to 'src/game-server/being.h')
-rw-r--r-- | src/game-server/being.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/being.h b/src/game-server/being.h index dd9790db..5ccc8e89 100644 --- a/src/game-server/being.h +++ b/src/game-server/being.h @@ -50,7 +50,7 @@ typedef std::map< int, Status > StatusEffects; * Generic being (living actor). Keeps direction, destination and a few other * relevant properties. Used for characters & monsters (all animated objects). */ -class BeingComponent : public Component, public sigc::trackable +class BeingComponent : public Component { public: static const ComponentType type = CT_Being; |