diff options
Diffstat (limited to 'src/defines.h')
-rw-r--r-- | src/defines.h | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/defines.h b/src/defines.h index 3914dbe8..c4d00bb5 100644 --- a/src/defines.h +++ b/src/defines.h @@ -321,6 +321,11 @@ enum { enum { CHATCNL_UPD_OK = 0, CHATCNL_UPD_UNSUFFICIENT_RIGHTS, + CHATCNL_UPD_NEW_PLAYER, + CHATCNL_UPD_LEAVING_PLAYER, + CHATCNL_UPD_KICKED_PLAYER, // To be implemented. + CHATCNL_UPD_CHANGED_ADMIN, // dito + CHATCNL_UPD_CHANGED_ANNOUNCEMENT, // dito CHATCNL_UPD_UNKNOWN }; @@ -335,7 +340,7 @@ enum { // Chat channels entering return values enum { CHATCNL_IN_OK = 0, - CHATCNL_IN_UNSUFFICIENT_RIGHTS, + CHATCNL_IN_INVALID_ID, CHATCNL_IN_BAD_PASSWORD, CHATCNL_IN_UNKNOWN }; @@ -343,13 +348,14 @@ enum { // Chat channels leaving return values enum { CHATCNL_OUT_OK = 0, + CHATCNL_OUT_INVALID_ID, CHATCNL_OUT_UNKNOWN }; // Object type enumeration enum { OBJECT_ITEM = 0, // A simple item - OBJECT_ACTOR, // An item that toggle map/quest actions (doors, switchs, ...) and to speak (map panels). + OBJECT_ACTOR, // An item that toggle map/quest actions (doors, switchs, ...) and can speak (map panels). OBJECT_NPC, // Non-Playable-Character is an actor capable of movement and maybe actions OBJECT_MONSTER, // A monster (moving actor with AI. Should be able to toggle map/quest actions, too) OBJECT_PLAYER // A normal being |