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Diffstat (limited to 'src/chat-server/guild.h')
-rw-r--r-- | src/chat-server/guild.h | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/src/chat-server/guild.h b/src/chat-server/guild.h new file mode 100644 index 00000000..e9207a31 --- /dev/null +++ b/src/chat-server/guild.h @@ -0,0 +1,149 @@ +/* + * The Mana Server + * Copyright (C) 2004-2010 The Mana World Development Team + * + * This file is part of The Mana Server. + * + * The Mana Server is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana Server is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana Server. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef CHATSERVER_GUILD_H +#define CHATSERVER_GUILD_H + +#include <string> +#include <list> + +/** + * Guild members + */ + +struct GuildMember +{ +public: + int mId; + std::string mName; + int mPermissions; +}; + +/** + * A guild and its members. + */ +class Guild +{ + public: + /** + * Constructor. + */ + Guild(const std::string &name); + + /** + * Destructor. + */ + ~Guild(); + + /** + * Add a member to the guild. + * Removes a user from invite list if on it + */ + void addMember(int playerId, int permissions = 0); + + /** + * Remove a member from the guild. + */ + void removeMember(int playerId); + + /** + * Return owner id + */ + int getOwner() const; + + /** + * Set player as owner of the guild. + */ + void setOwner(int playerId); + + /** + * Set the ID of the guild. + */ + void setId(int id) + { mId = id; } + + /** + * Check if player has been invited to the guild. + */ + bool checkInvited(int playerId) const; + + /** + * Add a player to the invite list. + */ + void addInvited(int playerId); + + /** + * Returns the name of the guild. + */ + std::string getName() const + { return mName; } + + /** + * Returns the ID of the guild. + */ + int getId() const + { return mId; } + + /** + * Returns a list of the members in this guild. + */ + std::list<GuildMember*> getMembers() const + { return mMembers; } + + /** + * Returns the number of members in the guild. + */ + int memberCount() const + { return mMembers.size(); } + + /** + * Find member by name. + */ + bool checkInGuild(int playerId) const; + + /** + * Returns whether a user can invite + */ + bool canInvite(int playerId) const; + + /** + * Returns a users permissions + */ + int getUserPermissions(int playerId) const; + + /** + * Sets a users permissions + */ + void setUserPermissions(int playerId, int level); + + protected: + /** + * Searches for a guild member by player ID + */ + GuildMember *getMember(int playerId) const; + + private: + short mId; + std::string mName; + std::list<GuildMember*> mMembers; + std::list<int> mInvited; +}; + +#endif |