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Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 277 |
1 files changed, 277 insertions, 0 deletions
diff --git a/src/being.cpp b/src/being.cpp new file mode 100644 index 00000000..e6be76b3 --- /dev/null +++ b/src/being.cpp @@ -0,0 +1,277 @@ +/* + * The Mana World Server + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or any later version. + * + * The Mana World is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with The Mana World; if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + + +#include "being.h" + + +namespace tmwserv +{ + + +/** + * Constructor. + */ +Being::Being(const std::string& name, + const Genders gender, + const unsigned short level, + const unsigned int money, + const RawStatistics& stats) + : mName(name), + mGender(gender), + mLevel(level), + mMoney(money), + mRawStats(stats) +{ + // NOOP +} + + +/** + * Destructor. + */ +Being::~Being(void) + throw() +{ + // NOOP +} + + +/** + * Get the name. + */ +const std::string& +Being::getName(void) const +{ + return mName; +} + + +/** + * Get the gender. + */ +Genders +Being::getGender(void) const +{ + return mGender; +} + + +/** + * Set the level. + */ +void +Being::setLevel(const unsigned short level) +{ + mLevel = level; +} + + +/** + * Get the level. + */ +unsigned short +Being::getLevel(void) const +{ + return mLevel; +} + + +/** + * Set the money. + */ +void +Being::setMoney(const unsigned int amount) +{ + mMoney = amount; +} + + +/** + * Get the amount of money. + */ +unsigned int +Being::getMoney(void) const +{ + return mMoney; +} + + +/** + * Set the strength. + */ +void +Being::setStrength(const unsigned short strength) +{ + mRawStats.strength = strength; +} + + +/** + * Get the strength. + */ +unsigned short +Being::getStrength(void) const +{ + return mRawStats.strength; +} + + +/** + * Set the agility. + */ +void +Being::setAgility(const unsigned short agility) +{ + mRawStats.agility = agility; +} + + +/** + * Get the agility. + */ +unsigned short +Being::getAgility(void) const +{ + return mRawStats.agility; +} + + +/** + * Set the vitality. + */ +void +Being::setVitality(const unsigned short vitality) +{ + mRawStats.vitality = vitality; +} + + +/** + * Get the vitality. + */ +unsigned short +Being::getVitality(void) const +{ + return mRawStats.vitality; +} + + +/** + * Set the intelligence. + */ +void +Being::setIntelligence(const unsigned short intelligence) +{ + mRawStats.intelligence = intelligence; +} + + +/** +* Get the intelligence. +* +* @return the intelligence. +*/ +unsigned short +Being::getIntelligence(void) const +{ + return mRawStats.intelligence; +} + + +/** + * Set the dexterity. + */ +void +Being::setDexterity(const unsigned short dexterity) +{ + mRawStats.dexterity = dexterity; +} + + +/** + * Get the dexterity. + */ +unsigned short +Being::getDexterity(void) const +{ + return mRawStats.dexterity; +} + + +/** + * Set the luck. + */ +void +Being::setLuck(const unsigned short luck) +{ + mRawStats.luck = luck; +} + + +/** + * Get the luck. + */ +unsigned short +Being::getLuck(void) const +{ + return mRawStats.luck; +} + + +/** + * Set the raw statistics. + */ +void +Being::setRawStatistics(const RawStatistics& stats) +{ + mRawStats = stats; +} + + +/** + * Get the raw statistics. + */ +RawStatistics& +Being::getRawStatistics(void) +{ + return mRawStats; +} + + +/** + * Update the internal status. + */ +void +Being::update(void) +{ + // computed stats. + mStats.health = 20 + (20 * mRawStats.vitality); + mStats.attack = 10 + mRawStats.strength; + mStats.defense = 10 + mRawStats.strength; + mStats.magic = 10 + mRawStats.intelligence; + mStats.accuracy = 50 + mRawStats.dexterity; + mStats.speed = mRawStats.dexterity; +} + + +} // namespace tmwserv |