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diff --git a/example/serverdata/scripts/npcs/seller.lua b/example/serverdata/scripts/npcs/seller.lua
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+----------------------------------------------------------
+-- Seller Function Sample --
+----------------------------------------------------------------------------------
+-- Copyright 2009-2010 The Mana World Development Team --
+-- --
+-- This file is part of The Mana World. --
+-- --
+-- The Mana World is free software; you can redistribute it and/or modify it --
+-- under the terms of the GNU General Public License as published by the Free --
+-- Software Foundation; either version 2 of the License, or any later version. --
+----------------------------------------------------------------------------------
+
+function Seller(npc, ch)
+ do_message(npc, ch, "Hello! What can I provide you today?")
+ local rights = mana.chr_get_rights(ch);
+
+ if (rights >= 128) then
+ do_message(npc, ch, "Oh mighty server administrator, how can I avoid your wrath?")
+ elseif (rights >= 8) then
+ do_message(npc, ch, "How can I be of assistance, sir gamemaster?")
+ elseif (rights >= 4) then
+ do_message(npc, ch, "What feature would you like to debug, developer?")
+ elseif (rights >= 2) then
+ do_message(npc, ch, "How can I assist you in your testing duties?")
+ elseif (rights >= 1) then
+ do_message(npc, ch, "What do you want, lowly player?")
+ else
+ do_message(npc, ch, "...Aren't you supposed to be banned??")
+ end
+
+ local v = do_choice(npc, ch, "To buy...",
+ "To sell stuff...",
+ "Can you make me a price for what I have?")
+ if v == 1 then
+ -- "To buy."
+ local buycase = mana.npc_trade(npc, ch, false, { {1, 10, 20}, {2, 10, 30}, {3, 10, 50} })
+ if buycase == 0 then
+ do_message(npc, ch, "What do you want to buy?")
+ elseif buycase == 1 then
+ do_message(npc, ch, "I've got no items to sell.")
+ else
+ do_message(npc, ch, "Hmm, something went wrong... Ask a scripter to fix the buying mode!")
+ end
+
+ elseif v == 2 then
+
+ -- "To sell stuff..."
+ local sellcase = mana.npc_trade(npc, ch, true)
+ if sellcase == 0 then
+ do_message(npc, ch, "Ok, what do you want to sell?")
+ elseif sellcase == 1 then
+ do_message(npc, ch, "I'm not interested by any of your items.")
+ else
+ do_message(npc, ch, "Hmm, something went wrong... Ask a scripter to fix this!")
+ end
+
+ elseif v == 3 then
+
+ -- "Can you make me a price for what I have?"
+ local sellcase = mana.npc_trade(npc, ch, true, { {4, 10, 20}, {5, 10, 30}, {6, 10, 200}, {7, 10, 300} })
+ if sellcase == 0 then
+ do_message(npc, ch, "Here we go:")
+ elseif sellcase == 1 then
+ do_message(npc, ch, "I'm not that interested in any of your items.")
+ else
+ do_message(npc, ch, "Hmm, something went wrong... Ask a scripter to fix me!")
+ end
+
+ end
+ do_message(npc, ch, "See you later!")
+ do_npc_close(npc, ch)
+end
+