diff options
Diffstat (limited to 'example/scripts/npcs/debugger.lua')
-rw-r--r-- | example/scripts/npcs/debugger.lua | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/example/scripts/npcs/debugger.lua b/example/scripts/npcs/debugger.lua index 669964ee..390f8f29 100644 --- a/example/scripts/npcs/debugger.lua +++ b/example/scripts/npcs/debugger.lua @@ -13,7 +13,7 @@ function npc1_talk(npc, ch) on_remove(ch, function() print "Player has left the map." end); say("Hello! I am the testing NPC.") - local rights = chr_get_rights(ch); + local rights = ch:rights(); if (rights >= 128) then say("Oh mighty server administrator, how can I avoid your wrath?") @@ -38,14 +38,14 @@ function npc1_talk(npc, ch) say("Sorry, this is a heroic-fantasy game, I do not have any gun.") elseif v == 2 then - local n1, n2 = chr_inv_count(ch, 524, 511) + local n1, n2 = ch:inv_count(524, 511) if n1 == 0 or n2 ~= 0 then say("Yeah right...") else say("I can't help you with the party. But I see you have a fancy hat. I could change it into Santa's hat. Not much of a party, but it would get you going.") v = ask("Please do.", "No way! Fancy hats are classier.") if v == 1 then - chr_inv_change(ch, 524, -1, 511, 1) + ch:inv_change(524, -1, 511, 1) end end @@ -62,17 +62,17 @@ function npc1_talk(npc, ch) end elseif v == 4 then - being_say(npc, "As you wish...") - schedule_in(2, function() being_say(npc, "One") end) - schedule_in(4, function() being_say(npc, "Two") end) - schedule_in(6, function() being_say(npc, "Three") end) - schedule_in(8, function() being_say(npc, "Four") end) - schedule_in(10, function() being_say(npc, "Five") end) - schedule_in(12, function() being_say(npc, "Six") end) - schedule_in(14, function() being_say(npc, "Seven") end) - schedule_in(16, function() being_say(npc, "Eight") end) - schedule_in(18, function() being_say(npc, "Nine") end) - schedule_in(20, function() being_say(npc, "Ten") end) + npc:say("As you wish...") + schedule_in(2, function() npc:say("One") end) + schedule_in(4, function() npc:say("Two") end) + schedule_in(6, function() npc:say("Three") end) + schedule_in(8, function() npc:say("Four") end) + schedule_in(10, function() npc:say("Five") end) + schedule_in(12, function() npc:say("Six") end) + schedule_in(14, function() npc:say("Seven") end) + schedule_in(16, function() npc:say("Eight") end) + schedule_in(18, function() npc:say("Nine") end) + schedule_in(20, function() npc:say("Ten") end) elseif v == 5 then function printTable (t) |