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Diffstat (limited to 'example/scripts/npcs/barber.lua')
-rw-r--r--example/scripts/npcs/barber.lua20
1 files changed, 10 insertions, 10 deletions
diff --git a/example/scripts/npcs/barber.lua b/example/scripts/npcs/barber.lua
index 79f92526..70efb435 100644
--- a/example/scripts/npcs/barber.lua
+++ b/example/scripts/npcs/barber.lua
@@ -79,11 +79,11 @@ function Barber(npc, ch, data)
-- Choose an appropriate message
if result == 1 then
- mana.npc_message(npc, ch, "Hello! What style would you like today?")
+ npc_message(npc, ch, "Hello! What style would you like today?")
elseif result == 2 then
- mana.npc_message(npc, ch, "Hello! What color would you like today?")
+ npc_message(npc, ch, "Hello! What color would you like today?")
else
- mana.npc_message(npc, ch, "Hello! What can I do for you today?")
+ npc_message(npc, ch, "Hello! What can I do for you today?")
end
print("#styles ==", #styles)
@@ -91,7 +91,7 @@ function Barber(npc, ch, data)
-- Repeat until the user selects nothing
repeat
if (result == 1) then -- Do styles
- result = mana.npc_choice(npc, ch, "Bald", styles, "Surprise me", "Never mind")
+ result = npc_choice(npc, ch, "Bald", styles, "Surprise me", "Never mind")
result = result -1
@@ -104,16 +104,16 @@ function Barber(npc, ch, data)
print("Style ==", result)
if (result == 0) then
- mana.chr_set_hair_style(ch, 0)
+ chr_set_hair_style(ch, 0)
result = 1
elseif (result <= #styles) then
- mana.chr_set_hair_style(ch, style_ids[result])
+ chr_set_hair_style(ch, style_ids[result])
result = 1
else --"Never mind"
result = 3
end
elseif (result == 2) then -- Do colors
- result = mana.npc_choice(npc, ch, colors, "Surprise me", "Never mind")
+ result = npc_choice(npc, ch, colors, "Surprise me", "Never mind")
--Random
if (result == #colors + 1) then
@@ -121,7 +121,7 @@ function Barber(npc, ch, data)
end
if (result <= #colors) then
- mana.chr_set_hair_color(ch, color_ids[result - 1])
+ chr_set_hair_color(ch, color_ids[result - 1])
result = 2
else --"Never mind"
result = 3
@@ -130,10 +130,10 @@ function Barber(npc, ch, data)
-- If we have both styles and colors, show the main menu
if #styles > 0 and #colors > 0 then
- result = mana.npc_choice(npc, ch, "Change my style", "Change my color", "Never mind")
+ result = npc_choice(npc, ch, "Change my style", "Change my color", "Never mind")
end
until result >= 3 --While they've choosen a valid option that isn't "Never mind"
-- Let's close up
- mana.npc_message(npc, ch, "Thank you. Come again!")
+ npc_message(npc, ch, "Thank you. Come again!")
end