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+2008-02-13 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/game-server/monstermanager.cpp: Movement speed in monsters.xml
+ is now interpreted as pixels per second instead of tiles per second.
+
2008-02-12 Philipp Sehmisch <tmw@crushnet.org>
* src/gameserver/monster.cpp, src/game-server/monster.hpp,