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@@ -18,6 +18,11 @@
for moving objects; it now matches the one in the client.
* src/gameclient.cpp, src/player.h, src/gamehandler.cpp: Added
GameClient pointer to Player class for O(1) message sending.
+ * src/mapcomposite.h, src/mapcomposite.cpp, src/Makefile.am: Moved
+ MapComposite class to its own files.
+ * src/gameclient.cpp, src/gamehandler.h, src/state.cpp, src/state.h,
+ src/gamehandler.cpp: Reduced amount of counted pointers. Implemented
+ unique public IDs.
2006-08-28 Eugenio Favalli <elvenprogrammer@gmail.com>