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+2008-02-23 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/game-server/monster.cpp: Improved monster AI by making monster only
+ use attacks which have a chance to hit the target and also use them
+ when the optimal combat distance hasn't been reached yet.
+
2008-02-21 Philipp Sehmisch <tmw@crushnet.org>
* src/util/xml.cpp, src/util/xml.hpp, src/game-server/itemmanager.cpp,