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-rw-r--r--ChangeLog5
-rw-r--r--data/scripts/libtmw.lua12
2 files changed, 15 insertions, 2 deletions
diff --git a/ChangeLog b/ChangeLog
index 4b1b7e80..ce9d2731 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,8 @@
+2007-08-29 Guillaume Melquiond <guillaume.melquiond@gmail.com>
+
+ * data/scripts/libtmw.lua: Fixed race condition between quest_reply and
+ npc_next.
+
2007-08-28 Guillaume Melquiond <guillaume.melquiond@gmail.com>
* src/account-server/storage.hpp, src/account-server/dalstoragesql.hpp,
diff --git a/data/scripts/libtmw.lua b/data/scripts/libtmw.lua
index 3189da6a..b2c22c68 100644
--- a/data/scripts/libtmw.lua
+++ b/data/scripts/libtmw.lua
@@ -131,9 +131,17 @@ end
-- Checks that the NPC expects it, and processes the respective coroutine.
function npc_next(npc, ch)
local w = states[ch]
- if not (w and w[1] == npc and w[3] == 1 and process_npc(w)) then
- states[ch] = nil
+ if w then
+ local w3 = w[3]
+ if w3 == 4 then
+ w[3] = 3
+ return
+ end
+ if w3 == 1 and process_npc(w) then
+ return
+ end
end
+ states[ch] = nil
end
-- Called by the game whenever a player selects a particular reply.