summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--example/scripts/main.lua3
-rw-r--r--example/scripts/maps/desert.lua1
-rw-r--r--example/status-effects.xml2
-rw-r--r--src/game-server/statusmanager.cpp18
4 files changed, 5 insertions, 19 deletions
diff --git a/example/scripts/main.lua b/example/scripts/main.lua
index 34183850..b43dd420 100644
--- a/example/scripts/main.lua
+++ b/example/scripts/main.lua
@@ -13,3 +13,6 @@ require "scripts/attributes"
require "scripts/items/candy"
require "scripts/monster/testmonster"
+
+require "scripts/status/jump"
+require "scripts/status/plague"
diff --git a/example/scripts/maps/desert.lua b/example/scripts/maps/desert.lua
index 96518ac9..782dd2b4 100644
--- a/example/scripts/maps/desert.lua
+++ b/example/scripts/maps/desert.lua
@@ -71,6 +71,7 @@ end
-- Global variable used to know whether Harmony talked to someone.
harmony_have_talked_to_someone = false
function Harmony(npc, ch, list)
+ being_apply_status(ch, 1, 99999)
-- Say all the messages in the messages list.
for i = 1, #list do
npc_message(npc, ch, list[i])
diff --git a/example/status-effects.xml b/example/status-effects.xml
index fda90836..0dd2b699 100644
--- a/example/status-effects.xml
+++ b/example/status-effects.xml
@@ -4,14 +4,12 @@
icon="icons/icon-poison.xml"
persistent-particle-effect="true"
start-particle="graphics/particles/green-bubbles.particle.xml"
- script="plague.lua"
tick-function="tick_plague"
/>
<status-effect name="Jumping Status" id="2"
icon="icons/icon-feather.xml"
persistent-particle-effect="true"
start-particle="graphics/particles/magic.white.xml"
- script="jump.lua"
tick-function="tick_jump"
/>
</status-effects>
diff --git a/src/game-server/statusmanager.cpp b/src/game-server/statusmanager.cpp
index 7769ef0f..389c4ccd 100644
--- a/src/game-server/statusmanager.cpp
+++ b/src/game-server/statusmanager.cpp
@@ -22,8 +22,6 @@
#include "common/resourcemanager.h"
#include "game-server/statuseffect.h"
-#include "scripting/script.h"
-#include "scripting/scriptmanager.h"
#include "utils/logger.h"
#include "utils/xml.h"
@@ -86,7 +84,6 @@ void StatusManager::reload()
}
}
- std::string scriptFile = XML::getProperty(node, "script", std::string());
//TODO: Get these modifiers
/*
modifiers.setAttributeValue(BASE_ATTR_PHY_ATK_MIN, XML::getProperty(node, "attack-min", 0));
@@ -100,20 +97,7 @@ void StatusManager::reload()
modifiers.setAttributeValue(CHAR_ATTR_INTELLIGENCE, XML::getProperty(node, "intelligence", 0));
modifiers.setAttributeValue(CHAR_ATTR_WILLPOWER, XML::getProperty(node, "willpower", 0));
*/
- if (!scriptFile.empty())
- {
- std::stringstream filename;
- filename << "scripts/status/" << scriptFile;
- if (ResourceManager::exists(filename.str())) // file exists!
- {
- LOG_INFO("Loading status script: " << filename.str());
- Script *s = ScriptManager::currentState();
- s->loadFile(filename.str());
- } else {
- LOG_WARN("Could not find script file \"" << filename.str()
- << "\" for status #"<<id);
- }
- }
+
statusEffects[id] = statusEffect;
}
}