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-rw-r--r--ChangeLog6
-rw-r--r--configure.ac7
-rw-r--r--src/Makefile.am8
-rw-r--r--src/resourcemanager.cpp8
-rw-r--r--src/script.cpp7
-rw-r--r--src/script.h69
-rw-r--r--src/scripting/lua.cpp145
-rw-r--r--src/scripting/script.cpp67
-rw-r--r--src/scripting/script.hpp84
9 files changed, 319 insertions, 82 deletions
diff --git a/ChangeLog b/ChangeLog
index 2d73dbaa..38fd6c47 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -4,6 +4,12 @@
existing slot.
* src/skill.h, src/net/connectionhandler.cpp: Removed useless
references to script header.
+ * src/script.cpp, src/script.h: Removed old scripting interface.
+ * src/resourcemanager.cpp: Allowed binary files to be used as strings.
+ * src/scripting/script.cpp, src/scripting/script.hpp: Added new
+ scripting interface.
+ * src/configure.ac, src/Makefile.am, src/scripting/lua.cpp: Added Lua
+ scripting engine.
2007-08-08 Guillaume Melquiond <guillaume.melquiond@gmail.com>
diff --git a/configure.ac b/configure.ac
index 9a885651..203e126c 100644
--- a/configure.ac
+++ b/configure.ac
@@ -107,7 +107,7 @@ AC_ARG_WITH(
[scripting-engine],
AS_HELP_STRING(
[--with-scripting-engine=ARG],
- [use scripting engine [[ARG=ruby,squirrel]] [(default=squirrel)]]
+ [use scripting engine [[ARG=ruby,squirrel,lua]] [(default=no)]]
),
[],
[with_scripting_engine="no"]
@@ -134,6 +134,10 @@ elif test "$with_scripting_engine" = "squirrel"; then
# there is no need to append -lsquirrel as it is already done by
# AC_CHECK_LIB
LIBS="$LIBS -lsqstdlib"
+elif test "$with_scripting_engine" = "lua"; then
+ PKG_CHECK_MODULES(LUA, [lua5.1 >= 5.1])
+ CXXFLAGS="$CXXFLAGS -DSCRIPT_SUPPORT -DLUA_SUPPORT $LUA_CFLAGS"
+ LIBS="$LIBS $LUA_LIBS"
elif test "$with_scripting_engine" != "no"; then
AC_MSG_ERROR([unknown scripting engine: $with_scripting_engine])
fi
@@ -145,6 +149,7 @@ AM_CONDITIONAL(BUILD_SQLITE, test "$with_storage_backend" = "sqlite")
AM_CONDITIONAL(BUILD_RUBY, test "$with_scripting_engine" = "ruby")
AM_CONDITIONAL(BUILD_SQUIRREL, test "$with_scripting_engine" = "squirrel")
+AM_CONDITIONAL(BUILD_LUA, test "$with_scripting_engine" = "lua")
AC_CONFIG_FILES([Makefile src/Makefile])
diff --git a/src/Makefile.am b/src/Makefile.am
index 9826bb1d..bbc64b84 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -133,6 +133,8 @@ tmwserv_game_SOURCES = \
net/messageout.cpp \
net/netcomputer.hpp \
net/netcomputer.cpp \
+ scripting/script.hpp \
+ scripting/script.cpp \
serialize/characterdata.hpp \
utils/base64.h \
utils/base64.cpp \
@@ -186,3 +188,9 @@ bindings_wrap.cpp: bindings.i
tmwserv_game_SOURCES += \
bindings_wrap.cpp
endif
+
+if BUILD_LUA
+tmwserv_game_SOURCES += \
+ scripting/lua.cpp
+endif
+
diff --git a/src/resourcemanager.cpp b/src/resourcemanager.cpp
index 41039ab1..d45e96e4 100644
--- a/src/resourcemanager.cpp
+++ b/src/resourcemanager.cpp
@@ -161,12 +161,14 @@ ResourceManager::loadFile(const std::string &fileName, int &fileSize)
fileSize = PHYSFS_fileLength(file);
// Allocate memory and load the file
- void *buffer = malloc(fileSize);
+ void *buffer = malloc(fileSize + 1);
PHYSFS_read(file, buffer, 1, fileSize);
// Close the file and let the user deallocate the memory
PHYSFS_close(file);
+ // Add a trailing nul character, so that the file can be used as a string
+ ((char *)buffer)[fileSize] = 0;
return buffer;
}
@@ -183,10 +185,6 @@ ResourceManager::loadTextFile(const std::string &fileName)
return lines;
}
- // Reallocate and include terminating 0 character
- fileContents = (char*)realloc(fileContents, contentsLength + 1);
- fileContents[contentsLength] = '\0';
-
// Tokenize and add each line separately
char *line = strtok(fileContents, "\n");
while (line != NULL)
diff --git a/src/script.cpp b/src/script.cpp
deleted file mode 100644
index 9d761eb8..00000000
--- a/src/script.cpp
+++ /dev/null
@@ -1,7 +0,0 @@
-#include "script.h"
-
-#ifdef SCRIPT_SUPPORT
-
-Script *script;
-
-#endif
diff --git a/src/script.h b/src/script.h
deleted file mode 100644
index ab851f38..00000000
--- a/src/script.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * The Mana World Server
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id$
- */
-
-#ifndef SCRIPT_H
-#define SCRIPT_H
-
-#ifdef SCRIPT_SUPPORT
-
-#include <string>
-
-/*
- * Script
- * Script provides a simple class which is a simple interface
- * for defining a scripting backend. Each Script object consists
- * of an independant scripting environment.
- *
- * Requirements of Script Object:
- * - Each script object is independant from any other script object.
- * - A script is to be executed upon instantiation.
- * - A initialization and destruction function should be executed in
- * the script if such a function is defined (the interface should
- * provide default methods in case they are missing or not needed.)
- */
-class Script
-{
- protected:
- // Filename of the script corresponding to the script object
- std::string scriptName;
-
- public:
- Script(const std::string &file):scriptName(file) { }
-
- virtual ~Script() { }
-
- //State update
- virtual void update() = 0;
-
- //Execute specified function
- virtual bool execute(const std::string &) = 0;
-
- //Script sent raw message
- virtual void message(char *) = 0;
-};
-
-extern Script *script; // Global script (temporary?
-
-#endif
-
-#endif
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp
new file mode 100644
index 00000000..b22d2879
--- /dev/null
+++ b/src/scripting/lua.cpp
@@ -0,0 +1,145 @@
+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include <cassert>
+
+extern "C" {
+#include <lualib.h>
+#include <lauxlib.h>
+}
+
+#include "resourcemanager.h"
+#include "scripting/script.hpp"
+#include "utils/logger.h"
+
+/**
+ * Implementation of the Script class for Lua.
+ */
+class LuaScript: public Script
+{
+ public:
+
+ LuaScript(lua_State *);
+
+ ~LuaScript();
+
+ void prepare(std::string const &);
+
+ void push(int);
+
+ void push(Character *);
+
+ int execute();
+
+ private:
+
+ lua_State *mState;
+ int nbArgs;
+};
+
+LuaScript::LuaScript(lua_State *s):
+ mState(s),
+ nbArgs(-1)
+{
+ luaL_openlibs(mState);
+ // A Lua state is like a function, so "execute" it in order to initialize it.
+ int res = lua_pcall(mState, 0, 0, 0);
+ if (res)
+ {
+ LOG_ERROR("Failure while initializing Lua script: "
+ << lua_tostring(mState, 0));
+ }
+}
+
+LuaScript::~LuaScript()
+{
+ lua_close(mState);
+}
+
+void LuaScript::prepare(std::string const &name)
+{
+ assert(nbArgs == -1);
+ lua_getglobal(mState, name.c_str());
+ nbArgs = 0;
+}
+
+void LuaScript::push(int v)
+{
+ assert(nbArgs >= 0);
+ lua_pushinteger(mState, v);
+ ++nbArgs;
+}
+
+void LuaScript::push(Character *v)
+{
+}
+
+int LuaScript::execute()
+{
+ assert(nbArgs >= 0);
+ int res = lua_pcall(mState, nbArgs, 1, 0);
+ nbArgs = -1;
+ if (res || !lua_isnumber(mState, 0))
+ {
+ LOG_ERROR("Failure while calling Lua function: "
+ << lua_tostring(mState, 0));
+ return 0;
+ }
+ res = lua_tointeger(mState, 0);
+ lua_pop(mState, 1);
+ return res;
+}
+
+static Script *loadScript(std::string const &filename)
+{
+ // Load the file through resource manager.
+ ResourceManager *resman = ResourceManager::getInstance();
+ int fileSize;
+ char *buffer = (char *)resman->loadFile(filename, fileSize);
+ if (!buffer) return NULL;
+
+ lua_State *s = luaL_newstate();
+ int res = luaL_loadstring(s, buffer);
+ free(buffer);
+
+ switch(res)
+ {
+ case 0:
+ LOG_INFO("Successfully loaded script " << filename);
+ return new LuaScript(s);
+ case LUA_ERRSYNTAX:
+ LOG_ERROR("Syntax error while loading script " << filename);
+ }
+
+ lua_close(s);
+ return NULL;
+}
+
+struct LuaRegister
+{
+ LuaRegister() { Script::registerEngine("lua", loadScript); }
+};
+
+static LuaRegister dummy;
+
+
diff --git a/src/scripting/script.cpp b/src/scripting/script.cpp
new file mode 100644
index 00000000..4d917273
--- /dev/null
+++ b/src/scripting/script.cpp
@@ -0,0 +1,67 @@
+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include <map>
+
+#include "utils/logger.h"
+#include "scripting/script.hpp"
+
+typedef std::map< std::string, Script::Factory > Engines;
+
+static Engines *engines = NULL;
+
+void Script::registerEngine(std::string const &name, Factory f)
+{
+ if (!engines)
+ {
+ /* The "engines" variable is a pointer instead of an object, because
+ this file may not have been initialized at the time this function
+ is called. So we take care of the initialization by hand, in order
+ to ensure we will not segfault at startup. */
+ engines = new Engines;
+ }
+ (*engines)[name] = f;
+}
+
+Script *Script::create(std::string const &engine, std::string const &file)
+{
+ Engines::const_iterator i = engines->find(engine);
+ if (i == engines->end())
+ {
+ LOG_ERROR("No scripting engine named " << engine);
+ return NULL;
+ }
+ Script *s = i->second(file);
+ if (!s)
+ {
+ LOG_ERROR("Failure while loading script " << file);
+ }
+ return s;
+}
+
+void Script::update()
+{
+ prepare("update");
+ execute();
+}
+
diff --git a/src/scripting/script.hpp b/src/scripting/script.hpp
new file mode 100644
index 00000000..c167dda6
--- /dev/null
+++ b/src/scripting/script.hpp
@@ -0,0 +1,84 @@
+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMWSERV_SCRIPTING_SCRIPT_HPP
+#define _TMWSERV_SCRIPTING_SCRIPT_HPP
+
+#include <string>
+
+class Character;
+
+/**
+ * Abstract interface for calling functions written in an external language.
+ */
+class Script
+{
+ public:
+
+ typedef Script *(*Factory)(std::string const &);
+
+ /**
+ * Registers a new scripting engine.
+ */
+ static void registerEngine(std::string const &, Factory);
+
+ /**
+ * Creates a new script.
+ */
+ static Script *create(std::string const &engine, std::string const &file);
+
+ virtual ~Script() {}
+
+ /**
+ * Called every tick for the script to manage its data.
+ * Calls the "update" function of the script by default.
+ */
+ virtual void update();
+
+ /**
+ * Prepares a call to the given function.
+ * Only one function can be prepared at once.
+ */
+ virtual void prepare(std::string const &name) = 0;
+
+ /**
+ * Pushes an integer argument for the function being prepared.
+ */
+ virtual void push(int) = 0;
+
+ /**
+ * Pushes a pointer to Character for the function being prepared.
+ * It usually is the character doing the action. The interface can
+ * pass the pointer as an opaque value to the scripting engine, if
+ * needed.
+ */
+ virtual void push(Character *) = 0;
+
+ /**
+ * Executes the function being prepared.
+ * @return the value returned by the script.
+ */
+ virtual int execute() = 0;
+};
+
+#endif