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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-22 00:07:44 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-22 00:08:37 +0200
commit89d1862497222ea48fb38995492df7947b00c4d7 (patch)
tree65559d094f931b847eaa46c2031a22d1d98ba89c /src/utils/xml.hpp
parent26d8eba0ad906cd9b4a95bbd94fc1556719fd5d2 (diff)
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Upgraded Skill Map loading.
- Added a new 'default' boolean parameter in mana-skills.xml. If set to true, unknown weapon types will be defaulted to the given value. - Added better checks on skill id and names and improved error reporting. - Corrected minor typos, and made small cleanups. Reviewed-by: jaxad0127
Diffstat (limited to 'src/utils/xml.hpp')
-rw-r--r--src/utils/xml.hpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/utils/xml.hpp b/src/utils/xml.hpp
index ee37b481..eba88e56 100644
--- a/src/utils/xml.hpp
+++ b/src/utils/xml.hpp
@@ -70,6 +70,16 @@ namespace XML
};
/**
+ * Tells if a property from an xmlNodePtr exists.
+ */
+ bool hasProperty(xmlNodePtr node, const char *name);
+
+ /**
+ * Gets a boolean property from an xmlNodePtr.
+ */
+ bool getBoolProperty(xmlNodePtr node, const char *name, bool def);
+
+ /**
* Gets an integer property from an xmlNodePtr.
*/
int getProperty(xmlNodePtr node, const char *name, int def);