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authorAaron Marks <nymacro@gmail.com>2005-08-04 08:54:03 +0000
committerAaron Marks <nymacro@gmail.com>2005-08-04 08:54:03 +0000
commitca4fec29828b55ea66c5835ab20d2287bb1eb4ff (patch)
tree7211660bd5fed954a82a234faf14de1db0d612ab /src/state.cpp
parent18b778662388e98e90b13f28f28a83911ee96e95 (diff)
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Added basic inventory (not fully functional)
Extended GameHandler Extended protocol Fixed problem with SQL query
Diffstat (limited to 'src/state.cpp')
-rw-r--r--src/state.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/state.cpp b/src/state.cpp
index 86c7e1aa..f605016d 100644
--- a/src/state.cpp
+++ b/src/state.cpp
@@ -32,7 +32,7 @@ void State::update(ConnectionHandler &connectionHandler)
{
// update game state (update AI, etc.)
- // notify clients about changes in the game world
+ // notify clients about changes in the game world (only on their maps)
// NOTE: This isn't finished ;)
for (std::map<std::string, Beings>::iterator i = beings.begin();
i != beings.end();