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author | Aaron Marks <nymacro@gmail.com> | 2005-08-04 08:54:03 +0000 |
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committer | Aaron Marks <nymacro@gmail.com> | 2005-08-04 08:54:03 +0000 |
commit | ca4fec29828b55ea66c5835ab20d2287bb1eb4ff (patch) | |
tree | 7211660bd5fed954a82a234faf14de1db0d612ab /src/state.cpp | |
parent | 18b778662388e98e90b13f28f28a83911ee96e95 (diff) | |
download | manaserv-ca4fec29828b55ea66c5835ab20d2287bb1eb4ff.tar.gz manaserv-ca4fec29828b55ea66c5835ab20d2287bb1eb4ff.tar.bz2 manaserv-ca4fec29828b55ea66c5835ab20d2287bb1eb4ff.tar.xz manaserv-ca4fec29828b55ea66c5835ab20d2287bb1eb4ff.zip |
Added basic inventory (not fully functional)
Extended GameHandler
Extended protocol
Fixed problem with SQL query
Diffstat (limited to 'src/state.cpp')
-rw-r--r-- | src/state.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/state.cpp b/src/state.cpp index 86c7e1aa..f605016d 100644 --- a/src/state.cpp +++ b/src/state.cpp @@ -32,7 +32,7 @@ void State::update(ConnectionHandler &connectionHandler) { // update game state (update AI, etc.) - // notify clients about changes in the game world + // notify clients about changes in the game world (only on their maps) // NOTE: This isn't finished ;) for (std::map<std::string, Beings>::iterator i = beings.begin(); i != beings.end(); |