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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-05-23 05:35:13 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-05-23 05:35:13 +0000
commit351f050dd77c7dfae7ab901b9dab08336e59b4fc (patch)
tree709142480b61e116eca5ac17685e29b6fe658e5a /src/state.cpp
parent71ef3ccdc4d628e93d445251121f36a35c6f6a4e (diff)
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Split server into three logical servers: an account server, a chat
server, and a game server.
Diffstat (limited to 'src/state.cpp')
-rw-r--r--src/state.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/state.cpp b/src/state.cpp
index 8f8c3692..e6c2089e 100644
--- a/src/state.cpp
+++ b/src/state.cpp
@@ -23,7 +23,7 @@
#include "state.h"
-#include "connectionhandler.h"
+#include "gamehandler.h"
#include "map.h"
#include "mapmanager.h"
#include "messageout.h"
@@ -78,7 +78,7 @@ void State::update()
msg.writeLong(b2->get()->getX());// x
msg.writeLong(b2->get()->getY());// y
- connectionHandler->sendTo(*b, msg);
+ gameHandler->sendTo(*b, msg);
}
}
}