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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-09 15:04:29 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-08-09 15:04:29 +0000
commit4a0a3305191b3be51542bed5c382edae3aba7058 (patch)
tree9761a5cbdc6b77cd28081ad75382c005e8837ca0 /src/scripting/script.hpp
parent304a338d53fbb717ed8fd220848c9ee486a3c699 (diff)
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Added new scripting interface and Lua engine.
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+/*
+ * The Mana World Server
+ * Copyright 2007 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMWSERV_SCRIPTING_SCRIPT_HPP
+#define _TMWSERV_SCRIPTING_SCRIPT_HPP
+
+#include <string>
+
+class Character;
+
+/**
+ * Abstract interface for calling functions written in an external language.
+ */
+class Script
+{
+ public:
+
+ typedef Script *(*Factory)(std::string const &);
+
+ /**
+ * Registers a new scripting engine.
+ */
+ static void registerEngine(std::string const &, Factory);
+
+ /**
+ * Creates a new script.
+ */
+ static Script *create(std::string const &engine, std::string const &file);
+
+ virtual ~Script() {}
+
+ /**
+ * Called every tick for the script to manage its data.
+ * Calls the "update" function of the script by default.
+ */
+ virtual void update();
+
+ /**
+ * Prepares a call to the given function.
+ * Only one function can be prepared at once.
+ */
+ virtual void prepare(std::string const &name) = 0;
+
+ /**
+ * Pushes an integer argument for the function being prepared.
+ */
+ virtual void push(int) = 0;
+
+ /**
+ * Pushes a pointer to Character for the function being prepared.
+ * It usually is the character doing the action. The interface can
+ * pass the pointer as an opaque value to the scripting engine, if
+ * needed.
+ */
+ virtual void push(Character *) = 0;
+
+ /**
+ * Executes the function being prepared.
+ * @return the value returned by the script.
+ */
+ virtual int execute() = 0;
+};
+
+#endif