summaryrefslogtreecommitdiff
path: root/src/scripting/lua.cpp
diff options
context:
space:
mode:
authorPhilipp Sehmisch <tmw@crushnet.org>2008-11-01 01:41:12 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-11-01 01:41:12 +0000
commitad5efe104cd7639009622393f16bfd93075fcb34 (patch)
treef9618bffd5e38c9f50722d36d4d77e8bfea06168 /src/scripting/lua.cpp
parent3ec0d0f152be4381dc843bc1ca99f8731c8fb366 (diff)
downloadmanaserv-ad5efe104cd7639009622393f16bfd93075fcb34.tar.gz
manaserv-ad5efe104cd7639009622393f16bfd93075fcb34.tar.bz2
manaserv-ad5efe104cd7639009622393f16bfd93075fcb34.tar.xz
manaserv-ad5efe104cd7639009622393f16bfd93075fcb34.zip
Added script bindings for manipulating the characters experience.
Diffstat (limited to 'src/scripting/lua.cpp')
-rw-r--r--src/scripting/lua.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp
index c0c7a95c..34e66427 100644
--- a/src/scripting/lua.cpp
+++ b/src/scripting/lua.cpp
@@ -902,6 +902,77 @@ static int LuaEffect_Create(lua_State *s)
return 0;
}
+/**
+ * Gets the exp total in a skill of a specific character
+ * tmw.chr_get_exp (being, skill)
+ */
+static int LuaChr_GetExp(lua_State *s)
+{
+ Character *c = getCharacter(s, 1);
+ if (!c)
+ {
+ raiseScriptError(s, "luaChr_GetExp called for nonexistent character.");
+ return 0;
+ }
+
+ int skill = lua_tointeger(s, 2);
+ if (skill < CHAR_SKILL_BEGIN || skill >= CHAR_SKILL_END)
+ {
+ raiseScriptError(s, "luaChr_GetExp called for nonexistent skill number %d.", skill);
+ return 0;
+ }
+
+ int exp = c->getExperience(skill - CHAR_SKILL_BEGIN);
+
+ lua_pushinteger(s, exp);
+ return 1;
+}
+
+
+/**
+ * Gives the character a certain amount of experience points
+ * in a skill. Can also be used to reduce the exp amount when
+ * desired.
+ * tmw.chr_give_exp (being, skill, amount)
+ */
+static int LuaChr_GiveExp(lua_State *s)
+{
+ Character *c = getCharacter(s, 1);
+ if (!c)
+ {
+ raiseScriptError(s, "luaChr_GiveExp called for nonexistent character.");
+ return 0;
+ }
+
+ int skill = lua_tointeger(s, 2);
+ if (skill < CHAR_SKILL_BEGIN || skill >= CHAR_SKILL_END)
+ {
+ raiseScriptError(s, "luaChr_GiveExp called for nonexistent skill number %d.", skill);
+ return 0;
+ }
+
+ int exp = lua_tointeger(s, 3);
+
+ c->receiveExperience(skill, exp);
+
+ return 0;
+}
+
+
+/**
+ * Returns the exp total necessary to reach a specific skill level.
+ * tmw.exp_for_level (level)
+ */
+static int LuaExpForLevel(lua_State *s)
+{
+ int level = lua_tointeger(s, 1);
+
+ int exp = Character::expForLevel(level);
+
+ lua_pushinteger(s, exp);
+ return 1;
+}
+
LuaScript::LuaScript():
nbArgs(-1)
@@ -923,6 +994,9 @@ LuaScript::LuaScript():
{ "chr_get_quest", &LuaChr_GetQuest },
{ "chr_set_quest", &LuaChr_SetQuest },
{ "chr_get_post", &LuaChr_GetPost },
+ { "chr_get_exp", &LuaChr_GetExp },
+ { "chr_give_exp", &LuaChr_GiveExp },
+ { "exp_for_level", &LuaExpForLevel },
{ "monster_create", &LuaMonster_Create },
{ "being_walk", &LuaBeing_Walk },
{ "being_say", &LuaBeing_Say },