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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-24 16:27:15 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-24 16:34:07 +0200 |
commit | 609a81096ec95e56e4516e73529942e48ea7b23b (patch) | |
tree | b166ef943a744962af812a6e61927b0dd87fe1b5 /src/scripting/lua.cpp | |
parent | 2e1b6ac8453cd1579908f8712ca9a0069787b82f (diff) | |
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Fixed compilation problem with GCC 4.4
Fix ported from the client.
Diffstat (limited to 'src/scripting/lua.cpp')
-rw-r--r-- | src/scripting/lua.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp index b4bdb99b..0136210a 100644 --- a/src/scripting/lua.cpp +++ b/src/scripting/lua.cpp @@ -203,6 +203,7 @@ static int npc_end(lua_State *s) MessageOut msg(GPMSG_NPC_CLOSE); msg.writeShort(p->getPublicID()); gameHandler->sendTo(q, msg); + return 0; } /** |