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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-11-14 13:18:14 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-11-14 13:18:14 +0100
commit196c1c0bffa8bb594ff0a7442748030f47cc9c58 (patch)
treeb60b3e3eff38907e2d8a94ce6aa7e63cd1a741c8 /src/scripting/lua.cpp
parent23a94e7b154726599b9112b91ebedb32af9ff22c (diff)
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Renamed .hpp files into .h for consistency.
Also added an header to the autoattack.{h,cpp} files. Big but trivial fix.
Diffstat (limited to 'src/scripting/lua.cpp')
-rw-r--r--src/scripting/lua.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/scripting/lua.cpp b/src/scripting/lua.cpp
index 410b1cbf..72d20a66 100644
--- a/src/scripting/lua.cpp
+++ b/src/scripting/lua.cpp
@@ -27,30 +27,30 @@ extern "C" {
#include <lauxlib.h>
}
-#include "common/resourcemanager.hpp"
-#include "game-server/accountconnection.hpp"
-#include "game-server/buysell.hpp"
-#include "game-server/character.hpp"
-#include "game-server/collisiondetection.hpp"
-#include "game-server/effect.hpp"
-#include "game-server/gamehandler.hpp"
-#include "game-server/inventory.hpp"
-#include "game-server/item.hpp"
-#include "game-server/itemmanager.hpp"
-#include "game-server/mapcomposite.hpp"
-#include "game-server/mapmanager.hpp"
-#include "game-server/monster.hpp"
-#include "game-server/monstermanager.hpp"
-#include "game-server/npc.hpp"
-#include "game-server/postman.hpp"
-#include "game-server/quest.hpp"
-#include "game-server/state.hpp"
-#include "game-server/trigger.hpp"
-#include "net/messageout.hpp"
-#include "scripting/luautil.hpp"
-#include "scripting/luascript.hpp"
+#include "common/resourcemanager.h"
+#include "game-server/accountconnection.h"
+#include "game-server/buysell.h"
+#include "game-server/character.h"
+#include "game-server/collisiondetection.h"
+#include "game-server/effect.h"
+#include "game-server/gamehandler.h"
+#include "game-server/inventory.h"
+#include "game-server/item.h"
+#include "game-server/itemmanager.h"
+#include "game-server/mapcomposite.h"
+#include "game-server/mapmanager.h"
+#include "game-server/monster.h"
+#include "game-server/monstermanager.h"
+#include "game-server/npc.h"
+#include "game-server/postman.h"
+#include "game-server/quest.h"
+#include "game-server/state.h"
+#include "game-server/trigger.h"
+#include "net/messageout.h"
+#include "scripting/luautil.h"
+#include "scripting/luascript.h"
#include "utils/logger.h"
-#include "utils/speedconv.hpp"
+#include "utils/speedconv.h"
#include <string.h>