summaryrefslogtreecommitdiff
path: root/src/game-server/statusmanager.hpp
diff options
context:
space:
mode:
authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-05-30 17:49:26 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2010-05-30 17:51:00 +0200
commit117fa948708616405ae7ffeffd790cbfb707ac69 (patch)
tree571b3311dd1864820aff0013b4625766d277f090 /src/game-server/statusmanager.hpp
parent3e669831a05c36a38519b6f22cb1ed3c11837f2f (diff)
downloadmanaserv-117fa948708616405ae7ffeffd790cbfb707ac69.tar.gz
manaserv-117fa948708616405ae7ffeffd790cbfb707ac69.tar.bz2
manaserv-117fa948708616405ae7ffeffd790cbfb707ac69.tar.xz
manaserv-117fa948708616405ae7ffeffd790cbfb707ac69.zip
Use XML::Document to automate memory cleanup
Makes the code a little nicer.
Diffstat (limited to 'src/game-server/statusmanager.hpp')
-rw-r--r--src/game-server/statusmanager.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/statusmanager.hpp b/src/game-server/statusmanager.hpp
index 4533a5b0..fc09adb5 100644
--- a/src/game-server/statusmanager.hpp
+++ b/src/game-server/statusmanager.hpp
@@ -48,4 +48,4 @@ namespace StatusManager
StatusEffect *getStatus(int statusId);
}
-#endif
+#endif // STATUSMANAGER_H