diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-23 21:00:16 +0200 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-26 17:18:21 +0200 |
commit | e726c34606f85347e70a0deb6b180db03b6d0c25 (patch) | |
tree | e78e5ba07dd9484abed035cc3e63744101bbef57 /src/game-server/npc.cpp | |
parent | a3f72002fa02cd4c525f101c5f240a22d4480119 (diff) | |
download | manaserv-e726c34606f85347e70a0deb6b180db03b6d0c25.tar.gz manaserv-e726c34606f85347e70a0deb6b180db03b6d0c25.tar.bz2 manaserv-e726c34606f85347e70a0deb6b180db03b6d0c25.tar.xz manaserv-e726c34606f85347e70a0deb6b180db03b6d0c25.zip |
Merged MovingObject into the Being class
Also renamed Object to Actor, to make it sound a little less generic.
Cleans up a bit the rather big hierarchy of different object types we
have.
Diffstat (limited to 'src/game-server/npc.cpp')
-rw-r--r-- | src/game-server/npc.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game-server/npc.cpp b/src/game-server/npc.cpp index 7e144192..e45692b6 100644 --- a/src/game-server/npc.cpp +++ b/src/game-server/npc.cpp @@ -23,7 +23,10 @@ #include "scripting/script.hpp" NPC::NPC(const std::string &name, int id, Script *s): - Being(OBJECT_NPC, 65535), mScript(s), mID(id), mEnabled(true) + Being(OBJECT_NPC), + mScript(s), + mID(id), + mEnabled(true) { setName(name); } |