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authorErik Schilling <ablu.erikschilling@googlemail.com>2013-04-02 22:25:24 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2013-04-02 22:28:24 +0200
commit4a8080dcf73dab2b6e62b8500fec3bb996bcbf17 (patch)
tree67ef51dbb1b360f9a3e7c38cf0dbeb2b5f001bfd /src/game-server/inventory.cpp
parentad3958701136ff8ae4a4fc749ef616cc8917d2af (diff)
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Fixed multiple warnings and errors that blocked c++0x
This allows the server to compile with c++0x (and enables it). This also includes some coding style / readabillity fixes.
Diffstat (limited to 'src/game-server/inventory.cpp')
-rw-r--r--src/game-server/inventory.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game-server/inventory.cpp b/src/game-server/inventory.cpp
index 1fe09001..e14a36af 100644
--- a/src/game-server/inventory.cpp
+++ b/src/game-server/inventory.cpp
@@ -715,8 +715,7 @@ bool Inventory::equip(int inventorySlot)
{
EquipmentItem equipItem(it->second.itemId, itemInstance);
mPoss->equipSlots.insert(
- std::make_pair<unsigned, EquipmentItem>
- (equipReq.equipSlotId, equipItem));
+ std::make_pair(equipReq.equipSlotId, equipItem));
--capacityLeft;
}
}