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author | Chuck Miller <shadowmil@gmail.com> | 2009-07-20 17:46:18 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2009-07-20 17:46:18 -0400 |
commit | 575282d29ac181c990dc76de48c68d86ebd64efe (patch) | |
tree | 71430be3751dc84dbf5681f668099efec09cbcb6 /src/game-server/gamehandler.hpp | |
parent | 5c3f23831986dda46d1c41b8316dd901f1bf3164 (diff) | |
download | manaserv-575282d29ac181c990dc76de48c68d86ebd64efe.tar.gz manaserv-575282d29ac181c990dc76de48c68d86ebd64efe.tar.bz2 manaserv-575282d29ac181c990dc76de48c68d86ebd64efe.tar.xz manaserv-575282d29ac181c990dc76de48c68d86ebd64efe.zip |
Have the game server reconnect with the account-server if account-server is restarted
Diffstat (limited to 'src/game-server/gamehandler.hpp')
-rw-r--r-- | src/game-server/gamehandler.hpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/game-server/gamehandler.hpp b/src/game-server/gamehandler.hpp index b3370348..e9d9fb20 100644 --- a/src/game-server/gamehandler.hpp +++ b/src/game-server/gamehandler.hpp @@ -81,6 +81,12 @@ class GameHandler: public ConnectionHandler const std::string &address, int port); /** + * Disconnect every player in case of losing the connection + * to the Account server. + */ + void disconnectAll(); + + /** * Updates the party id of the character */ void updateCharacter(int charid, int partyid); |