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authorErik Schilling <ablu.erikschilling@googlemail.com>2012-07-08 17:20:34 +0200
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-07-08 17:55:13 +0200
commitccf23200e0331f7d3638f4de3d3f646bbaef6262 (patch)
tree5f2efcf960423247855a87cb1367b6b6a2261380 /src/game-server/gamehandler.cpp
parentcd6063abe8cbad7b9a484e9261f19c8ef1791423 (diff)
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Added bind for setting login callback
Reviewed-by: bjorn.
Diffstat (limited to 'src/game-server/gamehandler.cpp')
-rw-r--r--src/game-server/gamehandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game-server/gamehandler.cpp b/src/game-server/gamehandler.cpp
index f7ee6af4..8b8c67a3 100644
--- a/src/game-server/gamehandler.cpp
+++ b/src/game-server/gamehandler.cpp
@@ -371,6 +371,8 @@ void GameHandler::tokenMatched(GameClient *computer, Character *character)
computer->disconnect(result);
return;
}
+ // Trigger login script bind
+ character->triggerLoginCallback();
result.writeInt8(ERRMSG_OK);
computer->send(result);