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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-03 12:01:06 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-03 12:01:06 +0000 |
commit | c2f5092d183184370b62c8003759a5093df39aba (patch) | |
tree | 20cb457158503b1ccd48001b6df793b1660723c5 /src/game-server/collisiondetection.hpp | |
parent | f9980c8854a94863b24be459d800ba57fd92037f (diff) | |
download | manaserv-c2f5092d183184370b62c8003759a5093df39aba.tar.gz manaserv-c2f5092d183184370b62c8003759a5093df39aba.tar.bz2 manaserv-c2f5092d183184370b62c8003759a5093df39aba.tar.xz manaserv-c2f5092d183184370b62c8003759a5093df39aba.zip |
Set native eol-style on recently added files.
Diffstat (limited to 'src/game-server/collisiondetection.hpp')
-rw-r--r-- | src/game-server/collisiondetection.hpp | 104 |
1 files changed, 52 insertions, 52 deletions
diff --git a/src/game-server/collisiondetection.hpp b/src/game-server/collisiondetection.hpp index bfbab413..82169db0 100644 --- a/src/game-server/collisiondetection.hpp +++ b/src/game-server/collisiondetection.hpp @@ -1,52 +1,52 @@ -/*
- * The Mana World Server
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or any later version.
- *
- * The Mana World is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with The Mana World; if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id: $
- */
-
-#ifndef _TMW_COLLISIONDETECTION_H
-#define _TMW_COLLISIONDETECTION_H
-
-class Point;
-
-/**
- * This namespace collects all needed collision detection functions
- */
-namespace Collision
-{
-
- bool
- circleWithCirclesector(const Point &circlePos, int circleRadius,
- const Point &secPos, int secRadius,
- float secAngle, float secSize);
- /**
- * Checks if a disk and a circle-sector collide
- *
- * @param halfTopAngle
- * The half-top-angle of the circle sector in degrees (0,359).
- * @param placeAngle
- * The placement-angle of the circle sector in degrees (0,359).
- */
- bool
- diskWithCircleSector(const Point &diskCenter, int diskRadius,
- const Point §orCenter, int sectorRadius,
- int halfTopAngle, int placeAngle);
-}
-
-#endif
+/* + * The Mana World Server + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation; either version 2 of the License, or any later version. + * + * The Mana World is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY + * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with The Mana World; if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id: $ + */ + +#ifndef _TMW_COLLISIONDETECTION_H +#define _TMW_COLLISIONDETECTION_H + +class Point; + +/** + * This namespace collects all needed collision detection functions + */ +namespace Collision +{ + + bool + circleWithCirclesector(const Point &circlePos, int circleRadius, + const Point &secPos, int secRadius, + float secAngle, float secSize); + /** + * Checks if a disk and a circle-sector collide + * + * @param halfTopAngle + * The half-top-angle of the circle sector in degrees (0,359). + * @param placeAngle + * The placement-angle of the circle sector in degrees (0,359). + */ + bool + diskWithCircleSector(const Point &diskCenter, int diskRadius, + const Point §orCenter, int sectorRadius, + int halfTopAngle, int placeAngle); +} + +#endif |