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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-11-01 01:41:12 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-11-01 01:41:12 +0000 |
commit | ad5efe104cd7639009622393f16bfd93075fcb34 (patch) | |
tree | f9618bffd5e38c9f50722d36d4d77e8bfea06168 /src/game-server/character.hpp | |
parent | 3ec0d0f152be4381dc843bc1ca99f8731c8fb366 (diff) | |
download | manaserv-ad5efe104cd7639009622393f16bfd93075fcb34.tar.gz manaserv-ad5efe104cd7639009622393f16bfd93075fcb34.tar.bz2 manaserv-ad5efe104cd7639009622393f16bfd93075fcb34.tar.xz manaserv-ad5efe104cd7639009622393f16bfd93075fcb34.zip |
Added script bindings for manipulating the characters experience.
Diffstat (limited to 'src/game-server/character.hpp')
-rw-r--r-- | src/game-server/character.hpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game-server/character.hpp b/src/game-server/character.hpp index 30914344..03006712 100644 --- a/src/game-server/character.hpp +++ b/src/game-server/character.hpp @@ -248,6 +248,11 @@ class Character : public Being { mExperience[skill] = 0; receiveExperience(skill + CHAR_SKILL_BEGIN , value) ; } /** + * Returns the exp needed to reach a specific skill level + */ + static int expForLevel(int level); + + /** * Tries to use a character point to increase a * basic attribute */ @@ -301,11 +306,6 @@ class Character : public Being void flagAttribute(int); /** - * Returns the exp needed to reach a specific skill level - */ - static int expForLevel(int level); - - /** * Returns the exp needed for next skill levelup */ int getExpNeeded(size_t skill); |