diff options
author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-06-06 17:57:19 +0200 |
---|---|---|
committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2010-08-07 18:19:50 +0200 |
commit | acc3a85174d22b8f90d92cb2aace260cddba39e6 (patch) | |
tree | ef8aba40055653ce8d5b896cfac2f8099e1da057 /src/game-server/character.cpp | |
parent | 60f0f47c81eefb91863549d3dc37aa58422e3675 (diff) | |
download | manaserv-acc3a85174d22b8f90d92cb2aace260cddba39e6.tar.gz manaserv-acc3a85174d22b8f90d92cb2aace260cddba39e6.tar.bz2 manaserv-acc3a85174d22b8f90d92cb2aace260cddba39e6.tar.xz manaserv-acc3a85174d22b8f90d92cb2aace260cddba39e6.zip |
Renamed modifiedAttribute to updateDerivedAttributes
This describes the purpose of the method better.
Diffstat (limited to 'src/game-server/character.cpp')
-rw-r--r-- | src/game-server/character.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game-server/character.cpp b/src/game-server/character.cpp index 46ffa05e..9230458e 100644 --- a/src/game-server/character.cpp +++ b/src/game-server/character.cpp @@ -75,7 +75,7 @@ Character::Character(MessageIn &msg): deserializeCharacterData(*this, msg); for (int i = CHAR_ATTR_BEGIN; i < CHAR_ATTR_END; ++i) { - modifiedAttribute(i); + updateDerivedAttributes(i); } setSize(16); Inventory(this).initialize(); @@ -202,7 +202,7 @@ void Character::respawn() // script-controlled respawning didn't work - fall back to // hardcoded logic mAttributes[BASE_ATTR_HP].mod = -mAttributes[BASE_ATTR_HP].base + 1; - modifiedAttribute(BASE_ATTR_HP); //warp back to spawn point + updateDerivedAttributes(BASE_ATTR_HP); //warp back to spawn point int spawnMap = Configuration::getValue("respawnMap", 1); int spawnX = Configuration::getValue("respawnX", 1024); int spawnY = Configuration::getValue("respawnY", 1024); @@ -386,7 +386,7 @@ int Character::getModifiedAttribute(int attr) const } } -void Character::modifiedAttribute(int attr) +void Character::updateDerivedAttributes(int attr) { if (attr >= CHAR_ATTR_BEGIN && attr < CHAR_ATTR_END) { @@ -503,7 +503,7 @@ void Character::receiveExperience(int skill, int experience, int optimalLevel) // check for skill levelup if (Character::levelForExp(newExp) >= Character::levelForExp(oldExp)) { - modifiedAttribute(skill); + updateDerivedAttributes(skill); } mRecalculateLevel = true; @@ -612,7 +612,7 @@ AttribmodResponseCode Character::useCharacterPoint(size_t attribute) mCharacterPoints--; setAttribute(attribute, getAttribute(attribute) + 1); - modifiedAttribute(attribute); + updateDerivedAttributes(attribute); return ATTRIBMOD_OK; } @@ -626,7 +626,7 @@ AttribmodResponseCode Character::useCorrectionPoint(size_t attribute) mCorrectionPoints--; mCharacterPoints++; setAttribute(attribute, getAttribute(attribute) - 1); - modifiedAttribute(attribute); + updateDerivedAttributes(attribute); return ATTRIBMOD_OK; } |