diff options
author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-08-13 20:44:25 +0000 |
---|---|---|
committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-08-13 20:44:25 +0000 |
commit | 01e3326de8fc03cf9f61fd1b288cd4f16915484c (patch) | |
tree | 583a1be3466994767dad82a77fab21b85d9356a7 /src/game-server/buysell.hpp | |
parent | d95c2fbf8fc3fd45b03e27aa802f7886cd930a5e (diff) | |
download | manaserv-01e3326de8fc03cf9f61fd1b288cd4f16915484c.tar.gz manaserv-01e3326de8fc03cf9f61fd1b288cd4f16915484c.tar.bz2 manaserv-01e3326de8fc03cf9f61fd1b288cd4f16915484c.tar.xz manaserv-01e3326de8fc03cf9f61fd1b288cd4f16915484c.zip |
Implemented buy/sell handler.
Diffstat (limited to 'src/game-server/buysell.hpp')
-rw-r--r-- | src/game-server/buysell.hpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/game-server/buysell.hpp b/src/game-server/buysell.hpp new file mode 100644 index 00000000..7a579271 --- /dev/null +++ b/src/game-server/buysell.hpp @@ -0,0 +1,78 @@ +/* + * The Mana World Server + * Copyright 2007 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _TMWSERV_GAMESERVER_BUYSELL_HPP_ +#define _TMWSERV_GAMESERVER_BUYSELL_HPP_ + +#include <vector> + +class Character; +class MovingObject; + +class BuySell +{ + public: + + /** + * Sets up a trade between a character and an NPC. + */ + BuySell(Character *, bool sell); + + /** + * Cancels the trade. + */ + void cancel(); + + /** + * Registers an item and indicates how many the NPC is ready to trade + * and how much it will cost. + */ + void registerItem(int id, int amount, int cost); + + /** + * Sends the item list to player. + */ + void start(MovingObject *obj); + + /** + * Performs the trade. + */ + void perform(int id, int amount); + + private: + + ~BuySell(); + + struct TradedItem + { + unsigned short itemId, amount, cost; + }; + + typedef std::vector< TradedItem > TradedItems; + + Character *mChar; /**< Character involved. */ + TradedItems mItems; /**< Traded items. */ + bool mSell; /**< Are items sold? */ +}; + +#endif |