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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-05 20:12:51 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-01-05 20:12:51 +0000
commit593e65eef0d43f2ff61dc1b4f3160c0a16b5f015 (patch)
tree8e0a1ca0c73778f0e4d71f4da4d5c47f272915b9 /src/game-server/being.cpp
parentf96ca90ba90da3175be96ff7ed34efb78ea5dfed (diff)
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Simplified handling of verbosity levels. Optimized code by generating only needed messages.
Diffstat (limited to 'src/game-server/being.cpp')
-rw-r--r--src/game-server/being.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game-server/being.cpp b/src/game-server/being.cpp
index da8f1f2c..516732aa 100644
--- a/src/game-server/being.cpp
+++ b/src/game-server/being.cpp
@@ -32,7 +32,7 @@ void Being::damage(Damage damage)
mHitpoints -= HPloss;
mHitsTaken.push_back(HPloss);
- LOG_DEBUG("Being " << getPublicID() << " got hit", 0);
+ LOG_DEBUG("Being " << getPublicID() << " got hit");
}
void Being::performAttack(MapComposite *map)